// Game: Quake // Format: Valve // entity 0 { "classname" "worldspawn" "mapversion" "220" } // entity 1 { "classname" "func_detail" // brush 0 { ( 2848 152 -0 ) ( 2848 184 -0 ) ( 2856 180 16 ) dk3_trimk1 [ 2.77556e-16 1 0 -0 ] [ 0 0 -1 -0 ] 215.431 0.5 0.5 ( 2856 144 -0 ) ( 2848 152 -0 ) ( 2856 156 16 ) dk3_trimk1 [ 1 -2.22045e-16 0 -0 ] [ 0 0 -1 -0 ] 112.751 0.5 0.5 ( 2860 184 16 ) ( 2856 180 16 ) ( 2848 184 -0 ) dk3_trimk1 [ 2.77556e-16 1 0 -0 ] [ 0 0 -1 -0 ] 275.399 0.5 0.5 ( 2856 144 -0 ) ( 2860 152 16 ) ( 2884 152 16 ) dk3_trimk1 [ 1 -2.22045e-16 0 -0 ] [ 0 0 -1 -0 ] 35.431 0.5 0.5 ( 2856 144 -0 ) ( 2888 144 -0 ) ( 2896 152 -0 ) floortile1d [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1 ( 2860 152 16 ) ( 2856 156 16 ) ( 2856 180 16 ) kstn_gra [ -1 0 0 -0 ] [ 0 -1 0 -0 ] 180 1 1 ( 2888 192 -0 ) ( 2884 184 16 ) ( 2860 184 16 ) dk3_trimk1 [ -1 4.44089e-16 0 -0 ] [ 0 0 -1 -0 ] 35.431 0.5 0.5 ( 2888 144 -0 ) ( 2884 152 16 ) ( 2888 156 16 ) dk3_trimk1 [ 2.77556e-16 1 0 -0 ] [ 0 0 -1 -0 ] 275.399 0.5 0.5 ( 2896 184 -0 ) ( 2888 180 16 ) ( 2884 184 16 ) dk3_trimk1 [ -1 4.44089e-16 0 -0 ] [ 0 0 -1 -0 ] 112.751 0.5 0.5 ( 2888 156 16 ) ( 2888 180 16 ) ( 2896 184 -0 ) dk3_trimk1 [ 2.77556e-16 1 0 -0 ] [ 0 0 -1 -0 ] 215.431 0.5 0.5 } }