// Game: Quake 3 // Format: Quake3 (Valve) // entity 0 { "mapversion" "220" "classname" "worldspawn" // brush 0 { ( -64 -64 -16 ) ( -64 -63 -16 ) ( -64 -64 -15 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 -32 -16 ) ( -64 -32 -15 ) ( -63 -32 -16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 64 32 16 ) ( 65 32 16 ) ( 64 32 17 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 1 { ( -64 -64 -16 ) ( -64 -63 -16 ) ( -64 -64 -15 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 64 32 16 ) ( 64 32 17 ) ( 65 32 16 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 64 160 16 ) ( 65 160 16 ) ( 64 160 17 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 2 { ( -64 -64 -16 ) ( -64 -63 -16 ) ( -64 -64 -15 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 -160 -16 ) ( -64 -160 -15 ) ( -63 -160 -16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( -64 -32 -16 ) ( -63 -32 -16 ) ( -64 -32 -15 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 3 { ( -48 -64 16 ) ( -48 -63 16 ) ( -48 -64 17 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -48 -64 16 ) ( -48 -64 17 ) ( -47 -64 16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -48 -64 16 ) ( -47 -64 16 ) ( -48 -63 16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( -32 -48 112 ) ( -32 -47 112 ) ( -31 -48 112 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( -32 -48 48 ) ( -31 -48 48 ) ( -32 -48 49 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -32 -48 48 ) ( -32 -48 49 ) ( -32 -47 48 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 4 { ( 32 -64 16 ) ( 32 -63 16 ) ( 32 -64 17 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 32 -64 16 ) ( 32 -64 17 ) ( 33 -64 16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 32 -64 16 ) ( 33 -64 16 ) ( 32 -63 16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 48 -48 112 ) ( 48 -47 112 ) ( 49 -48 112 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 48 -48 48 ) ( 49 -48 48 ) ( 48 -48 49 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 48 -48 48 ) ( 48 -48 49 ) ( 48 -47 48 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 5 { ( -48 -144 16 ) ( -48 -143 16 ) ( -48 -144 17 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -48 -144 16 ) ( -48 -144 17 ) ( -47 -144 16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -48 -144 16 ) ( -47 -144 16 ) ( -48 -143 16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( -32 -128 112 ) ( -32 -127 112 ) ( -31 -128 112 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( -32 -128 48 ) ( -31 -128 48 ) ( -32 -128 49 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -32 -128 48 ) ( -32 -128 49 ) ( -32 -127 48 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 6 { ( 32 -144 16 ) ( 32 -143 16 ) ( 32 -144 17 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 32 -144 16 ) ( 32 -144 17 ) ( 33 -144 16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 32 -144 16 ) ( 33 -144 16 ) ( 32 -143 16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 48 -128 112 ) ( 48 -127 112 ) ( 49 -128 112 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 48 -128 48 ) ( 49 -128 48 ) ( 48 -128 49 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 48 -128 48 ) ( 48 -128 49 ) ( 48 -127 48 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 7 { ( -16 -50.745166004060934 12.117749006091458 ) ( -16 -50.038059222874395 12.824855787277983 ) ( -16 -51.45227278524749 12.824855787277997 ) __TB_empty [ 0 -0.7071067811865475 -0.7071067811865477 0.37257957 ] [ 0 0.7071067811865476 -0.7071067811865475 0.9015808 ] 45 0.5 0.5 0 0 0 ( -16 -50.745166004060934 12.117749006091458 ) ( -16 -51.45227278524749 12.824855787277997 ) ( -15 -50.745166004060934 12.117749006091458 ) __TB_empty [ 1 0 0 0 ] [ 0 0.7071067811865476 -0.7071067811865475 0.9015808 ] 0 0.5 0.5 0 0 0 ( 16 -96 102.62741699796953 ) ( 16 -95.29289321881345 103.33452377915607 ) ( 17 -96 102.62741699796953 ) __TB_empty [ 1 0 0 0 ] [ 0 -0.7071067811865475 -0.7071067811865477 0.37257957 ] 0 0.5 0.5 0 0 0 ( -16 -96 57.37258300203049 ) ( -15 -96 57.37258300203049 ) ( -16 -95.29289321881345 58.07968978321703 ) __TB_empty [ -1 0 0 0 ] [ 0 -0.7071067811865475 -0.7071067811865477 0.37257957 ] 0 0.5 0.5 0 0 0 ( 16 -96 102.62741699796953 ) ( 17 -96 102.62741699796953 ) ( 16 -96.70710678118654 103.33452377915607 ) __TB_empty [ -1 0 0 0 ] [ 0 0.7071067811865476 -0.7071067811865475 0.9015808 ] 0 0.5 0.5 0 0 0 ( 16 -96 102.62741699796953 ) ( 16 -96.70710678118654 103.33452377915607 ) ( 16 -95.29289321881345 103.33452377915607 ) __TB_empty [ 0 0.7071067811865475 0.7071067811865477 -0.37257957 ] [ 0 0.7071067811865476 -0.7071067811865475 0.9015808 ] 315 0.5 0.5 0 0 0 } // brush 8 { ( -64 160 16 ) ( -64 161 16 ) ( -64 160 17 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 160 16 ) ( -64 160 17 ) ( -63 160 16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 160 16 ) ( -63 160 16 ) ( -64 161 16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( -48 256 80 ) ( -48 257 80 ) ( -47 256 80 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( -48 256 80 ) ( -47 256 80 ) ( -48 256 81 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -48 256 80 ) ( -48 256 81 ) ( -48 257 80 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } // brush 9 { ( -112 64 16 ) ( -111.5 65 16 ) ( -112 64 17 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 28.072487 0.5 0.5 0 0 0 ( -96 96 16 ) ( -96 96 17 ) ( -95 96 16 ) __TB_empty [ 1 -0.5 0 0 ] [ 0 0 -1 0 ] 27.177313 0.5 0.5 0 0 0 ( -112 64 16 ) ( -111 64 16 ) ( -111.5 65 16 ) __TB_empty [ -1 0.5 0 0 ] [ 0 -1 0 0 ] 359.10483 0.5 0.5 0 0 0 ( -48 160 80 ) ( -47.5 161 80 ) ( -47 160 80 ) __TB_empty [ 1 -0.5 0 0 ] [ 0 -1 0 0 ] 0.8951737 0.5 0.5 0 0 0 ( -48 160 80 ) ( -47 160 80 ) ( -48 160 81 ) __TB_empty [ -1 0.5 0 0 ] [ 0 0 -1 0 ] 27.177313 0.5 0.5 0 0 0 ( -48 160 80 ) ( -48 160 81 ) ( -47.5 161 80 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 28.072487 0.5 0.5 0 0 0 } } // entity 1 { "classname" "trigger_teleport" // brush 0 { ( -64 32 57.37258300202666 ) ( -64 33 57.37258300202666 ) ( -64 32 58.37258300202666 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 32 57.37258300202666 ) ( -64 32 58.37258300202666 ) ( -63 32 57.37258300202666 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( -64 32 16 ) ( -63 32 16 ) ( -64 33 16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 64 160 80 ) ( 64 161 80 ) ( 65 160 80 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.5 0.5 0 0 0 ( 64 160 102.62741699797121 ) ( 65 160 102.62741699797121 ) ( 64 160 103.62741699797121 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 ( 64 160 102.62741699797121 ) ( 64 160 103.62741699797121 ) ( 64 161 102.62741699797121 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.5 0.5 0 0 0 } }