// Game: Qodot // Format: Hexen2 // entity 0 { "classname" "worldspawn" "wad" "" "_tb_textures" "textures/base;textures/pbr;textures/shaders;textures/special" // brush 0 { ( -16 -16 -16 ) ( -16 -15 -16 ) ( -16 -16 -15 ) __TB_empty 0 0 0 1 1 0 ( -8 -16 0 ) ( -16 -8 0 ) ( -16 -8 128 ) __TB_empty 0 0 0 1 1 0 ( -16 8 0 ) ( -8 16 0 ) ( -8 16 128 ) __TB_empty 0 0 0 1 1 0 ( -16 -16 -16 ) ( -16 -16 -15 ) ( -15 -16 -16 ) __TB_empty 0 0 0 1 1 0 ( -16 -16 -16 ) ( -15 -16 -16 ) ( -16 -15 -16 ) __TB_empty 0 0 0 1 1 0 ( 16 16 16 ) ( 16 17 16 ) ( 17 16 16 ) base/checkerboard 0 0 0 1 1 0 ( 16 16 32 ) ( 17 16 32 ) ( 16 16 33 ) __TB_empty 0 0 0 1 1 0 ( 16 -8 0 ) ( 8 -16 0 ) ( 8 -16 128 ) __TB_empty 0 0 0 1 1 0 ( 8 16 0 ) ( 16 8 0 ) ( 16 8 128 ) __TB_empty 0 0 0 1 1 0 ( 16 16 32 ) ( 16 16 33 ) ( 16 17 32 ) __TB_empty 0 0 0 1 1 0 } }