// Game: Quake // Format: Standard // entity 0 { "message" "the Slipgate Complex" "wad" "gfx/base.wad;../../textures/QUAKE101.WAD" "classname" "worldspawn" "sounds" "6" "worldtype" "2" // brush 0 { ( -0 48 -16 ) ( -0 -0 -16 ) ( -0 -0 -192 ) tech04_3 -0 80 90 -1 1 ( 32 -0 -16 ) ( 72 -0 -16 ) ( 72 -0 -192 ) tech04_3 -0 -64 90 -1 1 ( 72 48 -48 ) ( 32 48 -48 ) ( 32 -0 -48 ) tech04_3 -0 -64 90 -1 1 ( 32 -0 -0 ) ( 32 48 -0 ) ( 72 48 -0 ) tech04_3 -0 -64 90 -1 1 ( 72 48 -16 ) ( 32 48 -16 ) ( 32 48 -192 ) tech04_3 -0 -64 90 -1 1 ( 288 -0 -16 ) ( 288 48 -16 ) ( 288 48 -192 ) tech04_3 -0 80 90 -1 1 } }