extern crate shh; #[cfg(windows)] fn main() { ///////////////////////////////////////////////////////////// // Stdout gagging println!("STDOUT GAGGING",); println!("you will see this"); let shh = shh::stdout().unwrap(); println!("but not this"); drop(shh); println!("and this"); ///////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////// // Stderr gagging println!("STDERR GAGGING",); eprintln!("you will see this"); let shh = shh::stderr().unwrap(); eprintln!("but not this"); drop(shh); eprintln!("and this"); ///////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////// // Redirecting println!("REDIRECTING",); use std::io::{Read, Write}; std::thread::spawn(move || { let mut shh = shh::stdout().unwrap(); let mut stderr = std::io::stderr(); loop { let mut buf = Vec::new(); shh.read_to_end(&mut buf).unwrap(); stderr.write_all(&buf).unwrap(); } }); println!("This should be printed on stderr"); eprintln!("This will be printed on stderr as well"); // This will exit and close the spawned thread. // In most cases you will want to setup a channel and send a break signal to the loop, // and then join the thread back into it once you are finished. ///////////////////////////////////////////////////////////// } #[cfg(unix)] fn main() {}