use std::{fs, io};

use shine_gltf;
use shine_gltf::validation::{Error, Validate};
use shine_gltf::Path;

fn import_json(filename: &str) -> shine_gltf::Root {
    let file = fs::File::open(filename).unwrap();
    let reader = io::BufReader::new(file);
    shine_gltf::Root::from_reader(reader).unwrap()
}

#[test]
fn test_accessor_bounds_validate_minimally() {
    // file with missing min/max values
    let json = import_json("tests/minimal_accessor_invalid.gltf");
    let mut errs = vec![];
    json.validate_minimally(&json, shine_gltf::Path::new, &mut |path, err| errs.push((path(), err)));
    assert_eq!(
        errs,
        [
            (
                Path("meshes[0].primitives[0].attributes[\"POSITION\"].min".into()),
                Error::Missing
            ),
            (
                Path("meshes[0].primitives[0].attributes[\"POSITION\"].max".into()),
                Error::Invalid
            )
        ]
    );
}