use std::{fs, io}; use shine_gltf; use shine_gltf::validation::{Error, Validate}; use shine_gltf::Path; fn import_json(filename: &str) -> shine_gltf::Root { let file = fs::File::open(filename).unwrap(); let reader = io::BufReader::new(file); shine_gltf::Root::from_reader(reader).unwrap() } #[test] fn test_accessor_bounds_validate_minimally() { // file with missing min/max values let json = import_json("tests/minimal_accessor_invalid.gltf"); let mut errs = vec![]; json.validate_minimally(&json, shine_gltf::Path::new, &mut |path, err| errs.push((path(), err))); assert_eq!( errs, [ ( Path("meshes[0].primitives[0].attributes[\"POSITION\"].min".into()), Error::Missing ), ( Path("meshes[0].primitives[0].attributes[\"POSITION\"].max".into()), Error::Invalid ) ] ); }