# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "shogo" version = "0.5.1" authors = ["Ken Reed "] include = [ "src/**/*", "LICENSE-MIT", "README.md", ] description = "webgl game engine using offscreencanvas" readme = "README.md" keywords = [ "canvas", "webgl", "webworker", "worker", "OffscreenCanvas", ] license = "MIT" repository = "https://github.com/tiby312/shogo" [dependencies.axgeom] version = "1.9" [dependencies.futures] version = "0.3" [dependencies.gloo] version = "0.8" features = ["futures"] [dependencies.js-sys] version = "0.3.20" [dependencies.serde] version = "1.0" features = ["derive"] [dependencies.wasm-bindgen] version = "0.2" [dependencies.wasm-bindgen-futures] version = "0.4" [dependencies.web-sys] version = "0.3" features = [ "OffscreenCanvas", "MessageEvent", "DedicatedWorkerGlobalScope", "Worker", "WorkerOptions", "WorkerType", "DomRect", "CanvasRenderingContext2d", "MouseEvent", "Touch", "TouchEvent", "TouchList", "ErrorEvent", "Performance", "Document", "Element", "HtmlCanvasElement", "KeyboardEvent", "WebGlBuffer", "WebGlVertexArrayObject", "WebGl2RenderingContext", "WebGlProgram", "WebGlShader", "WebGlUniformLocation", ]