/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkCGUtils_DEFINED #define SkCGUtils_DEFINED #include "SkSize.h" #include "SkImageInfo.h" #ifdef SK_BUILD_FOR_MAC #include #endif #ifdef SK_BUILD_FOR_IOS #include #endif class SkBitmap; class SkData; class SkStream; /** * Given a CGImage, allocate an SkBitmap and copy the image's pixels into it. If scaleToFit is not * null, use it to determine the size of the bitmap, and scale the image to fill the bitmap. * Otherwise use the image's width/height. * * On failure, return false, and leave bitmap unchanged. */ SK_API bool SkCreateBitmapFromCGImage(SkBitmap* dst, CGImageRef src, SkISize* scaleToFit = NULL); /** * Copy the pixels from src into the memory specified by info/rowBytes/dstPixels. On failure, * return false (e.g. ImageInfo incompatible with src). */ SK_API bool SkCopyPixelsFromCGImage(const SkImageInfo& info, size_t rowBytes, void* dstPixels, CGImageRef src); /** * Create an imageref from the specified bitmap using the specified colorspace. * If space is NULL, then CGColorSpaceCreateDeviceRGB() is used. */ SK_API CGImageRef SkCreateCGImageRefWithColorspace(const SkBitmap& bm, CGColorSpaceRef space); /** * Create an imageref from the specified bitmap using the colorspace returned * by CGColorSpaceCreateDeviceRGB() */ static inline CGImageRef SkCreateCGImageRef(const SkBitmap& bm) { return SkCreateCGImageRefWithColorspace(bm, NULL); } /** * Draw the bitmap into the specified CG context. The bitmap will be converted * to a CGImage using the generic RGB colorspace. (x,y) specifies the position * of the top-left corner of the bitmap. The bitmap is converted using the * colorspace returned by CGColorSpaceCreateDeviceRGB() */ void SkCGDrawBitmap(CGContextRef, const SkBitmap&, float x, float y); bool SkPDFDocumentToBitmap(SkStream* stream, SkBitmap* output); /** * Return a provider that wraps the specified stream. It will become an * owner of the stream, so the caller must still manage its ownership. * * To hand-off ownership of the stream to the provider, the caller must do * something like the following: * * SkStream* stream = new ...; * CGDataProviderRef provider = SkStreamToDataProvider(stream); * stream->unref(); * * Now when the provider is finally deleted, it will delete the stream. */ CGDataProviderRef SkCreateDataProviderFromStream(SkStream*); CGDataProviderRef SkCreateDataProviderFromData(SkData*); #endif