# skryn ## What is skryn? skryn is a (work-in-progress) Desktop GUI framework based on [servo/webrender](https://github.com/servo/webrender). It's aim is to have a pure rust implementation of a framework that is easy to use and extend. The motivation behind starting skryn was to get a simple hardware based rendered GUI without having any other web technologies be in the way. ## Goals/Features 1. Start the window manager at desired FPS. 2. The minimum requirement to create your own elements is to implement the `Element` trait. 3. Use implemented elements to create complex elements. 4. Library provided minimalistic `Observable`s. 5. Multithreading safe. 6. Simplified length Units (Natural, Extent, Stretch, Pixel). 7. Show a cursor in `TextBox` element. 8. Paste into and Copy from `TextBox`. 9. Supports RTL languages. ## Project Status (Limitations/Features planned) There are many limitations in the project. Following is the known list of these (not limited to) 1. Cross Element communication 2. Observables need a better implementation. 3. There are no animations at the moment. (Possible through implementation of own Element). 4. Needs z-index like concept.