/* This file is part of sled-overlay * * Copyright (C) 2023-2024 Dyne.org foundation * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ //! Simulate the creation of a [`SledDbOverlay`] on top of an entire //! [`sled::Db`] instance, and perform checkpoints and writes to verify //! overlay's cache checkpoint functionality. use sled::Config; use sled_overlay::SledDbOverlay; const TREE: &[u8] = b"_tree"; const NEW_TREE: &[u8] = b"_new_tree"; #[test] fn sled_db_overlay_checkpoint() -> Result<(), sled::Error> { // Initialize database let config = Config::new().temporary(true); let db = config.open()?; // Initialize overlay let mut overlay = SledDbOverlay::new(&db, vec![]); // Open tree in the overlay overlay.open_tree(TREE, false)?; // We keep seperate trees for validation let tree = db.open_tree(TREE)?; // Insert some values to the overlay overlay.insert(TREE, b"key_a", b"val_a")?; overlay.insert(TREE, b"key_b", b"val_b")?; overlay.insert(TREE, b"key_c", b"val_c")?; // Verify they are in the overlay assert_eq!(overlay.get(TREE, b"key_a")?, Some(b"val_a".into())); assert_eq!(overlay.get(TREE, b"key_b")?, Some(b"val_b".into())); assert_eq!(overlay.get(TREE, b"key_c")?, Some(b"val_c".into())); // Verify they are not in sled assert_eq!(tree.get(b"key_a")?, None); assert_eq!(tree.get(b"key_b")?, None); assert_eq!(tree.get(b"key_c")?, None); // Now we create an overlay checkpoint overlay.checkpoint(); // We add some more values to the overlay overlay.insert(TREE, b"key_d", b"val_d")?; overlay.insert(TREE, b"key_e", b"val_e")?; overlay.insert(TREE, b"key_f", b"val_f")?; // Verify they are in the overlay assert_eq!(overlay.get(TREE, b"key_d")?, Some(b"val_d".into())); assert_eq!(overlay.get(TREE, b"key_e")?, Some(b"val_e".into())); assert_eq!(overlay.get(TREE, b"key_f")?, Some(b"val_f".into())); // Verify they are not in sled assert_eq!(tree.get(b"key_d")?, None); assert_eq!(tree.get(b"key_e")?, None); assert_eq!(tree.get(b"key_f")?, None); // We also create a new tree overlay.open_tree(NEW_TREE, false)?; // We assume something went wrong, so we revert to last checkpoint overlay.revert_to_checkpoint()?; // Now execute all tree batches in the overlay assert_eq!(overlay.apply(), Ok(())); // Don't forget to flush db.flush()?; // Verify sled contains pre-checkpoint keys assert_eq!(tree.get(b"key_a")?, Some(b"val_a".into())); assert_eq!(tree.get(b"key_b")?, Some(b"val_b".into())); assert_eq!(tree.get(b"key_c")?, Some(b"val_c".into())); // Verify sled doesn't contains keys after checkpoint assert_eq!(tree.get(b"key_d")?, None); assert_eq!(tree.get(b"key_e")?, None); assert_eq!(tree.get(b"key_f")?, None); // Verify sled doesn't contain the new tree we created // after checkpoint assert!(!db.tree_names().contains(&NEW_TREE.into())); Ok(()) }