use std::env; use smithay_client_toolkit::{ compositor::{CompositorHandler, CompositorState}, delegate_compositor, delegate_output, delegate_registry, delegate_shm, delegate_xdg_shell, delegate_xdg_window, output::{OutputHandler, OutputState}, registry::{ProvidesRegistryState, RegistryState}, registry_handlers, shell::{ xdg::{ window::{Window, WindowConfigure, WindowDecorations, WindowHandler}, XdgShell, }, WaylandSurface, }, shm::{ slot::{Buffer, SlotPool}, Shm, ShmHandler, }, }; use wayland_client::{ globals::registry_queue_init, protocol::{wl_output, wl_shm, wl_surface}, Connection, QueueHandle, }; fn main() { env_logger::init(); let conn = Connection::connect_to_env().unwrap(); let (globals, mut event_queue) = registry_queue_init(&conn).unwrap(); let qh = event_queue.handle(); let mut state = State { registry_state: RegistryState::new(&globals), output_state: OutputState::new(&globals, &qh), compositor_state: CompositorState::bind(&globals, &qh) .expect("wl_compositor not available"), shm_state: Shm::bind(&globals, &qh).expect("wl_shm not available"), xdg_shell_state: XdgShell::bind(&globals, &qh).expect("xdg shell not available"), pool: None, windows: Vec::new(), }; let mut pool_size = 0; for path in env::args_os().skip(1) { let image = match image::open(&path) { Ok(i) => i, Err(e) => { println!("Failed to open image {}.", path.to_string_lossy()); println!("Error was: {e:?}"); return; } }; // We'll need the image in RGBA for drawing it let image = image.to_rgba8(); let surface = state.compositor_state.create_surface(&qh); pool_size += image.width() * image.height() * 4; let window = state.xdg_shell_state.create_window(surface, WindowDecorations::ServerDefault, &qh); window.set_title("A wayland window"); // GitHub does not let projects use the `org.github` domain but the `io.github` domain is fine. window.set_app_id("io.github.smithay.client-toolkit.ImageViewer"); // In order for the window to be mapped, we need to perform an initial commit with no attached buffer. // For more info, see WaylandSurface::commit // // The compositor will respond with an initial configure that we can then use to present to the window with // the correct options. window.commit(); state.windows.push(ImageViewer { width: image.width(), height: image.height(), window, image, first_configure: true, damaged: true, buffer: None, }); } let pool = SlotPool::new(pool_size as usize, &state.shm_state).expect("Failed to create pool"); state.pool = Some(pool); if state.windows.is_empty() { println!("USAGE: ./image_viewer []..."); return; } // We don't draw immediately, the configure will notify us when to first draw. loop { event_queue.blocking_dispatch(&mut state).unwrap(); if state.windows.is_empty() { println!("exiting example"); break; } } } struct State { registry_state: RegistryState, output_state: OutputState, compositor_state: CompositorState, shm_state: Shm, xdg_shell_state: XdgShell, pool: Option, windows: Vec, } struct ImageViewer { window: Window, image: image::RgbaImage, width: u32, height: u32, buffer: Option, first_configure: bool, damaged: bool, } impl CompositorHandler for State { fn scale_factor_changed( &mut self, _conn: &Connection, _qh: &QueueHandle, _surface: &wl_surface::WlSurface, _new_factor: i32, ) { // Not needed for this example. } fn transform_changed( &mut self, _conn: &Connection, _qh: &QueueHandle, _surface: &wl_surface::WlSurface, _new_transform: wl_output::Transform, ) { // Not needed for this example. } fn frame( &mut self, conn: &Connection, qh: &QueueHandle, _surface: &wl_surface::WlSurface, _time: u32, ) { self.draw(conn, qh); } fn surface_enter( &mut self, _conn: &Connection, _qh: &QueueHandle, _surface: &wl_surface::WlSurface, _output: &wl_output::WlOutput, ) { // Not needed for this example. } fn surface_leave( &mut self, _conn: &Connection, _qh: &QueueHandle, _surface: &wl_surface::WlSurface, _output: &wl_output::WlOutput, ) { // Not needed for this example. } } impl OutputHandler for State { fn output_state(&mut self) -> &mut OutputState { &mut self.output_state } fn new_output( &mut self, _conn: &Connection, _qh: &QueueHandle, _output: wl_output::WlOutput, ) { } fn update_output( &mut self, _conn: &Connection, _qh: &QueueHandle, _output: wl_output::WlOutput, ) { } fn output_destroyed( &mut self, _conn: &Connection, _qh: &QueueHandle, _output: wl_output::WlOutput, ) { } } impl WindowHandler for State { fn request_close(&mut self, _: &Connection, _: &QueueHandle, window: &Window) { self.windows.retain(|v| v.window != *window); } fn configure( &mut self, conn: &Connection, qh: &QueueHandle, window: &Window, configure: WindowConfigure, _serial: u32, ) { for viewer in &mut self.windows { if viewer.window != *window { continue; } viewer.buffer = None; viewer.width = configure.new_size.0.map(|v| v.get()).unwrap_or(256); viewer.height = configure.new_size.1.map(|v| v.get()).unwrap_or(256); viewer.damaged = true; // Initiate the first draw. viewer.first_configure = false; } self.draw(conn, qh); } } impl ShmHandler for State { fn shm_state(&mut self) -> &mut Shm { &mut self.shm_state } } impl State { pub fn draw(&mut self, _conn: &Connection, qh: &QueueHandle) { for viewer in &mut self.windows { if viewer.first_configure || !viewer.damaged { continue; } let window = &viewer.window; let width = viewer.width; let height = viewer.height; let stride = viewer.width as i32 * 4; let pool = self.pool.as_mut().unwrap(); let buffer = viewer.buffer.get_or_insert_with(|| { pool.create_buffer(width as i32, height as i32, stride, wl_shm::Format::Argb8888) .expect("create buffer") .0 }); let canvas = match pool.canvas(buffer) { Some(canvas) => canvas, None => { // This should be rare, but if the compositor has not released the previous // buffer, we need double-buffering. let (second_buffer, canvas) = pool .create_buffer( viewer.width as i32, viewer.height as i32, stride, wl_shm::Format::Argb8888, ) .expect("create buffer"); *buffer = second_buffer; canvas } }; // Draw to the window: { let image = image::imageops::resize( &viewer.image, viewer.width, viewer.height, image::imageops::FilterType::Nearest, ); for (pixel, argb) in image.pixels().zip(canvas.chunks_exact_mut(4)) { // We do this in an horribly inefficient manner, for the sake of simplicity. // We'll send pixels to the server in ARGB8888 format (this is one of the only // formats that are guaranteed to be supported), but image provides it in // big-endian RGBA8888, so we need to do the conversion. argb[3] = pixel.0[3]; argb[2] = pixel.0[0]; argb[1] = pixel.0[1]; argb[0] = pixel.0[2]; } } // Damage the entire window window.wl_surface().damage_buffer(0, 0, viewer.width as i32, viewer.height as i32); viewer.damaged = false; // Request our next frame window.wl_surface().frame(qh, window.wl_surface().clone()); // Attach and commit to present. buffer.attach_to(window.wl_surface()).expect("buffer attach"); window.wl_surface().commit(); } } } delegate_compositor!(State); delegate_output!(State); delegate_shm!(State); delegate_xdg_shell!(State); delegate_xdg_window!(State); delegate_registry!(State); impl ProvidesRegistryState for State { fn registry(&mut self) -> &mut RegistryState { &mut self.registry_state } registry_handlers!(OutputState); }