syntax = "proto3"; package smmdb; message Sound { uint32 x = 1; // uint8 at offset 3 uint32 y = 2; // uint8 at offset 4 enum SoundType { // TODO find out all sound types and match their enum to their constant value UNKNOWN = 0; } uint32 sound_type = 3; // uint8 at offset 0 - as long as enum is not complete, keep value type uint32 bool variation = 4; // bool at offset 2 }