//! Build script of smve. Currently sets the windows icon resource. use { std::{env, io}, winres::WindowsResource, }; fn main() -> io::Result<()> { if env::var_os("CARGO_CFG_WINDOWS").is_some() { WindowsResource::new() // This path can be absolute, or relative to your crate root. .set_icon("images/icon.ico") .compile()?; } Ok(()) }