# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "soft-edge" version = "0.2.3" authors = ["Shea 'Decibel' Leffler "] description = "efficient bithackery for making 3D collision meshes out of grids and stacked tile maps" documentation = "https://docs.rs/soft-edge" readme = "README.md" keywords = ["gamedev", "mesh", "voxel", "tile", "collision"] categories = ["algorithms", "data-structures", "game-development", "mathematics"] license = "MIT OR Apache-2.0" repository = "https://github.com/sdleffler/soft-edge" resolver = "2" [profile.dev] opt-level = 1 [dependencies.arrayvec] version = "0.7.2" [dependencies.bitvec] version = "0.22.3" [dependencies.nalgebra] version = "0.29.0" [dependencies.thiserror] version = "1.0.30" [dev-dependencies.maplit] version = "1.0.2"