[package] name = "solis_2d" authors = ["Lorenz Mielke"] description = "2D global illumination with optimized radiance cascade" keywords = ["illumination", "bevy", "light", "graphics", "shader"] version = "0.1.1" edition = "2021" repository = "https://github.com/Lommix/solis_2d" license = "MIT OR Apache-2.0" [profile.dev] opt-level = 1 [profile.dev.package."*"] opt-level = 3 [dependencies] bevy = { version = "0.14", default-features = false, features = [ "bevy_sprite", ] } bitflags = "2.5.0" bytemuck = "1.15.0" rand = "0.8.5" [build] rustflags = ["--cfg=web_sys_unstable_apis"] [dev-dependencies] bevy_egui = "0.28" egui_extras = { version = "0.29.1", features = ["all_loaders"] } image = "0.25.2" bevy = { version = "0.14", default-features = false, features = [ "bevy_sprite", "bevy_ui", "bevy_asset", "png", "wayland", ] } [features] dev = ["bevy/file_watcher", "bevy/embedded_watcher", "bevy/multi_threaded"] [[example]] name = "light" path = "examples/light.rs" [[example]] name = "simple" path = "examples/simple.rs"