# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "space_editor" version = "0.3.1" authors = [ "rewin ", "Julia Naomi ", ] exclude = [ "/assets", "/examples", ] description = "Prefab editor for bevy game engine. Make levels/object templates with intuitive UI" homepage = "https://github.com/rewin123/space_editor" readme = "README.md" keywords = [ "gamedev", "editor", "bevy", ] categories = ["game-development"] license = "MIT OR Apache-2.0" repository = "https://github.com/rewin123/space_editor" [profile.dev.package.bevy_xpbd_3d] opt-level = 3 [dependencies.bevy] version = "0.12" [dependencies.space_bevy_xpbd_plugin] version = "0.3.1" optional = true [dependencies.space_editor_ui] version = "0.3.1" features = ["persistence_editor"] [dependencies.space_prefab] version = "0.3.1" [features] bevy_xpbd_3d = ["dep:space_bevy_xpbd_plugin"] default = [ "bevy_xpbd_3d", "persistence_editor", "editor", ] editor = [] persistence_editor = []