[package] name = "sparkl2d-core" version = "0.4.0" authors = [ "Sébastien Crozet " ] description = "3-dimensional physics engine in Rust." documentation = "http://docs.rs/sparkl2d" homepage = "http://sparkl.rs" repository = "https://github.com/dimforge/sparkl" readme = "README.md" categories = [ "science", "game-development", "mathematics", "simulation", "wasm"] keywords = [ "physics", "dynamics", "rigid", "real-time", "joints" ] license = "Apache-2.0" edition = "2018" [badges] maintenance = { status = "actively-developed" } [features] default = [ "dim2", "f32" ] dim2 = [] f32 = [] serde-serialize = [ "serde", "nalgebra/serde-serialize" ] cuda = [ "cust", "cust_core" ] [lib] path = "src_core/lib.rs" required-features = [ "dim2", "f32" ] [dependencies] nalgebra = { version = "0.32", default-features = false, features = [ "macros", "libm", "bytemuck" ] } bitflags = "1" bytemuck = { version = "1", features = [ "derive" ] } cust_core = { version = "0.1", optional = true } # Serialization serde = { version = "1.0", optional = true, features = [ "derive" ]} [target.'cfg(not(target_os = "cuda"))'.dependencies] cust = { version = "0.3", optional = true } [dev-dependencies] oorandom = "11"