# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "spatial_hash_3d" version = "0.1.4" authors = [ "Alexander Pyattaev", "Igor Bologov", ] exclude = [".github/"] description = "3D spatial hash grid implementation optimized for speed. What it does/why you'd want one: https://www.youtube.com/watch?v=sx4IIQL0x7c" documentation = "https://docs.rs/spatial_hash_3d/" readme = "README.md" keywords = [ "spatial", "3D", "gamedev", ] categories = [ "data-structures", "game-development", "graphics", ] license = "GPL-2.0-or-later" repository = "https://github.com/alexpyattaev/spatialhash" [lib] [[bench]] name = "spatial_hash" harness = false [dependencies.cgmath] version = "~0.18" [dependencies.itertools] version = "~0.12" [dev-dependencies.criterion] version = "~0.5" [dev-dependencies.rand] version = "~0.8" features = ["small_rng"] [dev-dependencies.rand_derive] version = "~0.5"