[package] name = "spatial_hash_3d" version = "0.1.4" edition = "2021" authors = ["Alexander Pyattaev", "Igor Bologov"] description = "3D spatial hash grid implementation optimized for speed. What it does/why you'd want one: https://www.youtube.com/watch?v=sx4IIQL0x7c" repository = "https://github.com/alexpyattaev/spatialhash" readme = "README.md" license = "GPL-2.0-or-later" keywords = [ "spatial", "3D", "gamedev"] categories = ["data-structures", "game-development","graphics"] documentation = "https://docs.rs/spatial_hash_3d/" exclude = [ ".github/", ] [lib] [dependencies] cgmath = "~0.18" itertools = "~0.12" [dev-dependencies] criterion = "~0.5" rand ={version="~0.8", features=['small_rng']} rand_derive = "~0.5" [[bench]] name = "spatial_hash" harness = false