/****************************************************************************** * Project: libspatialindex - A C++ library for spatial indexing * Author: Marios Hadjieleftheriou, mhadji@gmail.com ****************************************************************************** * Copyright (c) 2003, Marios Hadjieleftheriou * * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ******************************************************************************/ #pragma once namespace SpatialIndex { class SIDX_DLL MovingRegion : public TimeRegion, public IEvolvingShape { using Region::getLow; using Region::getHigh; using TimeRegion::intersectsRegionInTime; using TimeRegion::containsRegionInTime; using TimeRegion::combineRegionInTime; using TimeRegion::getCombinedRegionInTime; using TimeRegion::containsPointInTime; public: MovingRegion(); MovingRegion( const double* pLow, const double* pHigh, const double* pVLow, const double* pVHigh, const Tools::IInterval& ti, uint32_t dimension); MovingRegion( const double* pLow, const double* pHigh, const double* pVLow, const double* pVHigh, double tStart, double tEnd, uint32_t dimension); MovingRegion( const Point& low, const Point& high, const Point& vlow, const Point& vhigh, const Tools::IInterval& ti); MovingRegion( const Point& low, const Point& high, const Point& vlow, const Point& vhigh, double tStart, double tEnd); MovingRegion(const Region& mbr, const Region& vbr, const Tools::IInterval& ivI); MovingRegion(const Region& mbr, const Region& vbr, double tStart, double tEnd); MovingRegion(const MovingPoint& low, const MovingPoint& high); MovingRegion(const MovingRegion& in); virtual ~MovingRegion(); virtual MovingRegion& operator=(const MovingRegion& r); virtual bool operator==(const MovingRegion&) const; bool isShrinking() const; virtual double getLow(uint32_t index, double t) const; virtual double getHigh(uint32_t index, double t) const; virtual double getExtrapolatedLow(uint32_t index, double t) const; virtual double getExtrapolatedHigh(uint32_t index, double t) const; virtual double getVLow(uint32_t index) const; virtual double getVHigh(uint32_t index) const; virtual bool intersectsRegionInTime(const MovingRegion& r) const; virtual bool intersectsRegionInTime(const MovingRegion& r, Tools::IInterval& out) const; virtual bool intersectsRegionInTime(const Tools::IInterval& ivI, const MovingRegion& r, Tools::IInterval& ret) const; virtual bool containsRegionInTime(const MovingRegion& r) const; virtual bool containsRegionInTime(const Tools::IInterval& ivI, const MovingRegion& r) const; virtual bool containsRegionAfterTime(double t, const MovingRegion& r) const; virtual double getProjectedSurfaceAreaInTime() const; virtual double getProjectedSurfaceAreaInTime(const Tools::IInterval& ivI) const; virtual double getCenterDistanceInTime(const MovingRegion& r) const; virtual double getCenterDistanceInTime(const Tools::IInterval& ivI, const MovingRegion& r) const; virtual bool intersectsRegionAtTime(double t, const MovingRegion& r) const; virtual bool containsRegionAtTime(double t, const MovingRegion& r) const; virtual bool intersectsPointInTime(const MovingPoint& p) const; virtual bool intersectsPointInTime(const MovingPoint& p, Tools::IInterval& out) const; virtual bool intersectsPointInTime(const Tools::IInterval& ivI, const MovingPoint& p, Tools::IInterval& out) const; virtual bool containsPointInTime(const MovingPoint& p) const; virtual bool containsPointInTime(const Tools::IInterval& ivI, const MovingPoint& p) const; //virtual bool intersectsPointAtTime(double t, const MovingRegion& in) const; //virtual bool containsPointAtTime(double t, const MovingRegion& in) const; virtual void combineRegionInTime(const MovingRegion& r); virtual void combineRegionAfterTime(double t, const MovingRegion& r); virtual void getCombinedRegionInTime(MovingRegion& out, const MovingRegion& in) const; virtual void getCombinedRegionAfterTime(double t, MovingRegion& out, const MovingRegion& in) const; virtual double getIntersectingAreaInTime(const MovingRegion& r) const; virtual double getIntersectingAreaInTime(const Tools::IInterval& ivI, const MovingRegion& r) const; // // IObject interface // virtual MovingRegion* clone(); // // ISerializable interface // virtual uint32_t getByteArraySize(); virtual void loadFromByteArray(const byte* data); virtual void storeToByteArray(byte** data, uint32_t& len); // // IEvolvingShape interface // virtual void getVMBR(Region& out) const; virtual void getMBRAtTime(double t, Region& out) const; // // ITimeShape interface // virtual double getAreaInTime() const; virtual double getAreaInTime(const Tools::IInterval& ivI) const; virtual double getIntersectingAreaInTime(const ITimeShape& r) const; virtual double getIntersectingAreaInTime(const Tools::IInterval& ivI, const ITimeShape& r) const; virtual void makeInfinite(uint32_t dimension); virtual void makeDimension(uint32_t dimension); private: void initialize( const double* pLow, const double* pHigh, const double* pVLow, const double* pVHigh, double tStart, double tEnd, uint32_t dimension); public: class CrossPoint { public: double m_t; uint32_t m_dimension; uint32_t m_boundary; const MovingRegion* m_to; struct ascending: public std::binary_function { bool operator()(const CrossPoint& __x, const CrossPoint& __y) const { return __x.m_t > __y.m_t; } }; }; // CrossPoint public: double* m_pVLow; double* m_pVHigh; friend SIDX_DLL std::ostream& operator<<(std::ostream& os, const MovingRegion& r); }; // MovingRegion typedef Tools::PoolPointer MovingRegionPtr; SIDX_DLL std::ostream& operator<<(std::ostream& os, const MovingRegion& r); }