[package] name = "specs-blit" version = "0.5.1" authors = ["Thomas Versteeg "] edition = "2018" license = "GPL-3.0" description = "2D sprite rendering extension for the Specs ECS system." repository = "https://github.com/tversteeg/specs-blit" documentation = "https://docs.rs/specs-blit" keywords = ["gamedev", "ecs", "image", "sprite", "blitting"] categories = ["concurrency", "game-engines", "games", "rendering", "multimedia::images"] readme = "README.md" [badges] is-it-maintained-issue-resolution = { repository = "tversteeg/specs-blit" } is-it-maintained-open-issues = { repository = "tversteeg/specs-blit" } [features] default = ["parallel"] parallel = ["rayon", "specs/parallel"] [dependencies] anyhow = "1.0.28" blit = { version = "0.5.12", default-features = false } lazy_static = "1.4.0" rotsprite = "0.1.3" rayon = { version = "1.3.0", optional = true } specs = { version = "0.16.1", default-features = false, features = ["specs-derive"] } [dev-dependencies] image = "0.23.3" minifb = "0.16.0" blit = { version = "0.5.12", features = ["image"] }