/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef SPINE_SLOTDATA_H_ #define SPINE_SLOTDATA_H_ #include #include #include #ifdef __cplusplus extern "C" { #endif typedef enum { SP_BLEND_MODE_NORMAL, SP_BLEND_MODE_ADDITIVE, SP_BLEND_MODE_MULTIPLY, SP_BLEND_MODE_SCREEN } spBlendMode; typedef struct spSlotData { const int index; const char* const name; const spBoneData* const boneData; const char* attachmentName; spColor color; spColor* darkColor; spBlendMode blendMode; #ifdef __cplusplus spSlotData() : index(0), name(0), boneData(0), attachmentName(0), color(), darkColor(0), blendMode(SP_BLEND_MODE_NORMAL) { } #endif } spSlotData; SP_API spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData); SP_API void spSlotData_dispose (spSlotData* self); /* @param attachmentName May be 0 for no setup pose attachment. */ SP_API void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName); #ifdef SPINE_SHORT_NAMES typedef spBlendMode BlendMode; #define BLEND_MODE_NORMAL SP_BLEND_MODE_NORMAL #define BLEND_MODE_ADDITIVE SP_BLEND_MODE_ADDITIVE #define BLEND_MODE_MULTIPLY SP_BLEND_MODE_MULTIPLY #define BLEND_MODE_SCREEN SP_BLEND_MODE_SCREEN typedef spSlotData SlotData; #define SlotData_create(...) spSlotData_create(__VA_ARGS__) #define SlotData_dispose(...) spSlotData_dispose(__VA_ARGS__) #define SlotData_setAttachmentName(...) spSlotData_setAttachmentName(__VA_ARGS__) #endif #ifdef __cplusplus } #endif #endif /* SPINE_SLOTDATA_H_ */