/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef SPINE_TRANSFORMCONSTRAINT_H_ #define SPINE_TRANSFORMCONSTRAINT_H_ #include #include #include #ifdef __cplusplus extern "C" { #endif struct spSkeleton; typedef struct spTransformConstraint { spTransformConstraintData* const data; int bonesCount; spBone** const bones; spBone* target; float rotateMix, translateMix, scaleMix, shearMix; int /*boolean*/ active; #ifdef __cplusplus spTransformConstraint() : data(0), bonesCount(0), bones(0), target(0), rotateMix(0), translateMix(0), scaleMix(0), shearMix(0), active(0) { } #endif } spTransformConstraint; SP_API spTransformConstraint* spTransformConstraint_create (spTransformConstraintData* data, const struct spSkeleton* skeleton); SP_API void spTransformConstraint_dispose (spTransformConstraint* self); SP_API void spTransformConstraint_apply (spTransformConstraint* self); #ifdef SPINE_SHORT_NAMES typedef spTransformConstraint TransformConstraint; #define TransformConstraint_create(...) spTransformConstraint_create(__VA_ARGS__) #define TransformConstraint_dispose(...) spTransformConstraint_dispose(__VA_ARGS__) #define TransformConstraint_apply(...) spTransformConstraint_apply(__VA_ARGS__) #endif #ifdef __cplusplus } #endif #endif /* SPINE_TRANSFORMCONSTRAINT_H_ */