#include #include using namespace metal; struct _10 { float _m0; }; struct _11 { float _m0; float _m1; float _m2; float _m3; float _m4; float _m5; float _m6; float _m7; float _m8; float _m9; float _m10; float _m11; _10 _m12; }; struct main0_out { float4 m_3 [[color(0)]]; }; fragment main0_out main0() { main0_out out = {}; _11 _23; out.m_3 = float4(_23._m0, _23._m1, _23._m2, _23._m3); return out; }