#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct main0_out { float4 gl_Position [[position, invariant]]; }; static inline __attribute__((always_inline)) float4 _main() { return float4(1.0); } vertex main0_out main0() { main0_out out = {}; float4 _17 = _main(); out.gl_Position = _17; return out; }