#version 450 struct _10 { float _m0; }; struct _11 { float _m0; float _m1; float _m2; float _m3; float _m4; float _m5; float _m6; float _m7; float _m8; float _m9; float _m10; float _m11; _10 _m12; }; layout(location = 0) out vec4 _3; void main() { _11 _23; _3 = vec4(_23._m0, _23._m1, _23._m2, _23._m3); }