; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 29 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %fragColor %gl_SampleMask OpExecutionMode %main OriginUpperLeft OpName %fragColor "fragColor" OpName %uBuffer "uBuffer" OpMemberName %uBuffer 0 "color" OpName %x_12 "x_12" OpName %gl_SampleMask "gl_SampleMask" OpName %main "main" OpDecorate %fragColor Location 0 OpDecorate %uBuffer Block OpMemberDecorate %uBuffer 0 Offset 0 OpDecorate %x_12 DescriptorSet 0 OpDecorate %x_12 Binding 0 OpDecorate %gl_SampleMask BuiltIn SampleMask %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %fragColor = OpVariable %_ptr_Output_v4float Output %5 %uBuffer = OpTypeStruct %v4float %_ptr_Uniform_uBuffer = OpTypePointer Uniform %uBuffer %x_12 = OpVariable %_ptr_Uniform_uBuffer Uniform %uint = OpTypeInt 32 0 %uint_1 = OpConstant %uint 1 %_arr_uint_uint_1 = OpTypeArray %uint %uint_1 %_ptr_Output__arr_uint_uint_1 = OpTypePointer Output %_arr_uint_uint_1 %14 = OpConstantNull %_arr_uint_uint_1 %gl_SampleMask = OpVariable %_ptr_Output__arr_uint_uint_1 Output %14 %void = OpTypeVoid %15 = OpTypeFunction %void %uint_0 = OpConstant %uint 0 %_ptr_Uniform_v4float = OpTypePointer Uniform %v4float %int = OpTypeInt 32 1 %int_0 = OpConstant %int 0 %_ptr_Output_uint = OpTypePointer Output %uint %int_6 = OpConstant %int 6 %main = OpFunction %void None %15 %18 = OpLabel %21 = OpAccessChain %_ptr_Uniform_v4float %x_12 %uint_0 %22 = OpLoad %v4float %21 OpStore %fragColor %22 %26 = OpAccessChain %_ptr_Output_uint %gl_SampleMask %int_0 %27 = OpBitcast %uint %int_6 OpStore %26 %27 %loaded_scalar = OpLoad %uint %26 OpStore %26 %loaded_scalar %loaded = OpLoad %_arr_uint_uint_1 %gl_SampleMask OpStore %gl_SampleMask %loaded OpReturn OpFunctionEnd