palettes: - name: grey colors: - [64, 64, 64] # Dark grey - [128, 128, 128] # Medium grey - [192, 192, 192] # Light grey - name: blue colors: - [0, 0, 128] # Blue - [0, 0, 255] # Light blue - [0, 255, 255] # Turquoise - name: green colors: - [0, 128, 0] # Dark green - [0, 255, 0] # Light green - [255, 255, 255] # White - name: fire colors: - [255, 241, 0] # Yellow - [255, 143, 0] # Orange - [255, 0, 0] # Red - name: all colors: - [64, 64, 64] # Dark grey - [128, 128, 128] # Medium grey - [192, 192, 192] # Light grey - [0, 0, 128] # Blue - [0, 0, 255] # Light blue - [0, 255, 255] # Turquoise - [0, 128, 0] # Dark green - [0, 255, 0] # Light green - [255, 255, 255] # White - [255, 241, 0] # Yellow - [255, 143, 0] # Orange - [255, 0, 0] # Red sprite_sheets: - image: shmup.png holeydma: 16 sprites: - name: explosion1 top: 0 left: 0 height: 48 width: 48 palette: fire - name: explosion2 top: 0 left: 48 height: 48 width: 48 palette: fire - name: explosion3 top: 0 left: 96 height: 48 width: 48 palette: fire - name: explosion4 top: 0 left: 144 height: 48 width: 48 palette: fire - name: explosion5 top: 0 left: 192 height: 48 width: 48 palette: fire - name: bullet top: 48 left: 0 height: 8 width: 8 palette: fire - name: spaceship top: 48 left: 8 height: 32 width: 24 mode: 160B palette: all - name: missiles top: 48 left: 32 width: 24 palette: fire - name: exhaust1 top: 48 left: 56 width: 8 height: 16 palette: fire - name: exhaust2 top: 48 left: 64 width: 8 height: 16 palette: fire - name: exhaust3 top: 48 left: 72 width: 8 height: 16 palette: fire - name: exhauststart top: 48 left: 80 width: 16 height: 8 palette: fire - name: boss top: 48 left: 96 width: 48 height: 48 palette: all mode: 160B collisions: - sprite1: bullet sprite2: spaceship