# sqpnp_simple [![crate](https://img.shields.io/crates/v/sqpnp_simple.svg)](https://crates.io/crates/sqpnp_simple) A pure rust implementation of SQPnP. It's a simplified version. Here's the original [c++ implementation](https://github.com/terzakig/sqpnp). ## Usage ```rust use sqpnp_simple::sqpnp_solve; // p3ds: &[(f64, f64, f64)] 3D points (x, y, z) // p2ds: &[(f64, f64)] 2D undistorted image points on z=1 plane let (rvec, tvec) = sqpnp_solve(&p3ds, &p2ds).unwrap(); ``` ## Example ```sh cargo run -r --example random_points ``` ## Reference ``` @inproceedings{terzakis2020SQPnP, title={A Consistently Fast and Globally Optimal Solution to the Perspective-n-Point Problem}, author={George Terzakis and Manolis Lourakis}, booktitle={European Conference on Computer Vision}, pages={478--494}, year={2020}, publisher={Springer International Publishing} } ```