/* * Sample showing how to do a simple SCP transfer. */ #include "libssh2_setup.h" #include #ifdef WIN32 #define write(f, b, c) write((f), (b), (unsigned int)(c)) #endif #ifdef HAVE_SYS_SOCKET_H #include #endif #ifdef HAVE_UNISTD_H #include #endif #ifdef HAVE_NETINET_IN_H #include #endif #ifdef HAVE_ARPA_INET_H #include #endif #include static const char *pubkey = "/home/username/.ssh/id_rsa.pub"; static const char *privkey = "/home/username/.ssh/id_rsa"; static const char *username = "username"; static const char *password = "password"; static const char *scppath = "/tmp/TEST"; int main(int argc, char *argv[]) { uint32_t hostaddr; libssh2_socket_t sock; int i, auth_pw = 1; struct sockaddr_in sin; const char *fingerprint; int rc; LIBSSH2_SESSION *session = NULL; LIBSSH2_CHANNEL *channel; libssh2_struct_stat fileinfo; libssh2_struct_stat_size got = 0; #ifdef WIN32 WSADATA wsadata; rc = WSAStartup(MAKEWORD(2, 0), &wsadata); if(rc) { fprintf(stderr, "WSAStartup failed with error: %d\n", rc); return 1; } #endif if(argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { scppath = argv[4]; } rc = libssh2_init(0); if(rc) { fprintf(stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } /* Ultra basic "connect to port 22 on localhost". Your code is * responsible for creating the socket establishing the connection */ sock = socket(AF_INET, SOCK_STREAM, 0); if(sock == LIBSSH2_INVALID_SOCKET) { fprintf(stderr, "failed to create socket!\n"); goto shutdown; } sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in))) { fprintf(stderr, "failed to connect!\n"); goto shutdown; } /* Create a session instance */ session = libssh2_session_init(); if(!session) { fprintf(stderr, "Could not initialize SSH session!\n"); goto shutdown; } /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ rc = libssh2_session_handshake(session, sock); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); goto shutdown; } /* At this point we have not yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 20; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); if(auth_pw) { /* We could authenticate via password */ if(libssh2_userauth_password(session, username, password)) { fprintf(stderr, "Authentication by password failed!\n"); goto shutdown; } } else { /* Or by public key */ if(libssh2_userauth_publickey_fromfile(session, username, pubkey, privkey, password)) { fprintf(stderr, "Authentication by public key failed!\n"); goto shutdown; } } /* Request a file via SCP */ channel = libssh2_scp_recv2(session, scppath, &fileinfo); if(!channel) { fprintf(stderr, "Unable to open a session: %d\n", libssh2_session_last_errno(session)); goto shutdown; } while(got < fileinfo.st_size) { char mem[1024]; int amount = sizeof(mem); ssize_t nread; if((fileinfo.st_size - got) < amount) { amount = (int)(fileinfo.st_size - got); } nread = libssh2_channel_read(channel, mem, amount); if(nread > 0) { write(1, mem, nread); } else if(nread < 0) { fprintf(stderr, "libssh2_channel_read() failed: %d\n", (int)nread); break; } got += nread; } libssh2_channel_free(channel); channel = NULL; shutdown: if(session) { libssh2_session_disconnect(session, "Normal Shutdown"); libssh2_session_free(session); } if(sock != LIBSSH2_INVALID_SOCKET) { shutdown(sock, 2); #ifdef WIN32 closesocket(sock); #else close(sock); #endif } fprintf(stderr, "all done\n"); libssh2_exit(); return 0; }