/* Self test, based on example/ssh2.c. */ #include "libssh2_setup.h" #include #ifdef HAVE_SYS_SOCKET_H #include #endif #ifdef HAVE_UNISTD_H #include #endif #ifdef HAVE_NETINET_IN_H #include #endif #ifdef HAVE_ARPA_INET_H #include #endif #include #include /* for getenv() */ static const char *hostname = "127.0.0.1"; static const unsigned short port_number = 4711; static const char *pubkey = "key_rsa.pub"; static const char *privkey = "key_rsa"; static const char *username = "username"; static const char *password = "password"; static void portable_sleep(unsigned int seconds) { #ifdef WIN32 Sleep(seconds); #else sleep(seconds); #endif } int main(int argc, char *argv[]) { uint32_t hostaddr; libssh2_socket_t sock; int i, auth_pw = 0; struct sockaddr_in sin; const char *fingerprint; char *userauthlist; int rc; LIBSSH2_SESSION *session = NULL; LIBSSH2_CHANNEL *channel; int counter; #ifdef WIN32 WSADATA wsadata; rc = WSAStartup(MAKEWORD(2, 0), &wsadata); if(rc) { fprintf(stderr, "WSAStartup failed with error: %d\n", rc); return 1; } #endif (void)argc; (void)argv; if(getenv("USER")) username = getenv("USER"); #ifdef WIN32 else if(getenv("USERNAME")) username = getenv("USERNAME"); #endif if(getenv("PRIVKEY")) privkey = getenv("PRIVKEY"); if(getenv("PUBKEY")) pubkey = getenv("PUBKEY"); hostaddr = inet_addr(hostname); if(hostaddr == (uint32_t)(-1)) { fprintf(stderr, "Failed to convert %s host address\n", hostname); return 1; } rc = libssh2_init(0); if(rc) { fprintf(stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } rc = 1; sock = socket(AF_INET, SOCK_STREAM, 0); if(sock == LIBSSH2_INVALID_SOCKET) { fprintf(stderr, "failed to create socket!\n"); goto shutdown; } sin.sin_family = AF_INET; sin.sin_port = htons(port_number); sin.sin_addr.s_addr = hostaddr; for(counter = 0; counter < 3; ++counter) { if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in))) { fprintf(stderr, "Connection to %s:%d attempt #%d failed: retrying...\n", hostname, port_number, counter); portable_sleep(1 + 2*counter); } else { break; } } if(sock == LIBSSH2_INVALID_SOCKET) { fprintf(stderr, "Failed to connect to %s:%d\n", hostname, port_number); goto shutdown; } /* Create a session instance and start it up. This will trade welcome * banners, exchange keys, and setup crypto, compression, and MAC layers */ session = libssh2_session_init(); if(!session) { fprintf(stderr, "Could not initialize SSH session!\n"); goto shutdown; } if(getenv("FIXTURE_TRACE_ALL_CONNECT") || getenv("FIXTURE_TRACE_ALL")) { libssh2_trace(session, ~0); fprintf(stdout, "Trace all enabled.\n"); } libssh2_session_set_blocking(session, 1); { int retries = 0, retry = 0; #ifdef LIBSSH2_WINCNG /* FIXME: Retry tests with WinCNG due to flakiness in hostkey verification: https://github.com/libssh2/libssh2/issues/804 */ retries += 2; #endif do { rc = libssh2_session_handshake(session, sock); if(rc == 0) { break; } fprintf(stderr, "Failure establishing SSH session: %d\n", rc); if( #ifdef LIBSSH2_WINCNG rc != LIBSSH2_ERROR_KEY_EXCHANGE_FAILURE || #endif ++retry > retries) { break; } fprintf(stderr, "Retrying... %d / %d\n", retry, retries); } while(1); } rc = 1; /* At this point we have not yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 20; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); /* check what authentication methods are available */ userauthlist = libssh2_userauth_list(session, username, (unsigned int)strlen(username)); if(userauthlist) { fprintf(stderr, "Authentication methods: %s\n", userauthlist); if(strstr(userauthlist, "password")) { auth_pw |= 1; } if(strstr(userauthlist, "keyboard-interactive")) { auth_pw |= 2; } if(strstr(userauthlist, "publickey")) { auth_pw |= 4; } if(auth_pw & 4) { /* Authenticate by public key */ if(libssh2_userauth_publickey_fromfile(session, username, pubkey, privkey, password)) { fprintf(stderr, "Authentication by public key failed!\n"); goto shutdown; } else { fprintf(stderr, "Authentication by public key succeeded.\n"); } } else { fprintf(stderr, "No supported authentication methods found!\n"); goto shutdown; } } /* Request a session channel on which to run a shell */ channel = libssh2_channel_open_session(session); if(!channel) { fprintf(stderr, "Unable to open a session\n"); goto shutdown; } /* Some environment variables may be set, * It's up to the server which ones it'll allow though */ libssh2_channel_setenv(channel, "FOO", "bar"); /* Request a terminal with 'vanilla' terminal emulation * See /etc/termcap for more options. This is useful when opening * an interactive shell. */ if(libssh2_channel_request_pty(channel, "vanilla")) { fprintf(stderr, "Failed requesting pty\n"); goto skip_shell; } /* Open a SHELL on that pty */ if(libssh2_channel_shell(channel)) { fprintf(stderr, "Unable to request shell on allocated pty\n"); goto shutdown; } rc = 0; skip_shell: if(channel) { libssh2_channel_free(channel); channel = NULL; } shutdown: if(session) { libssh2_session_disconnect(session, "Normal Shutdown"); libssh2_session_free(session); } if(sock != LIBSSH2_INVALID_SOCKET) { shutdown(sock, 2 /* SHUT_RDWR */); #ifdef WIN32 closesocket(sock); #else close(sock); #endif } fprintf(stderr, "all done\n"); libssh2_exit(); return rc; }