[package] name = "stabilkon" version = "0.1.0" edition = "2021" authors = ["Konstantin Zakharov "] license = "MIT" description = "Mesh builder for tile maps using using texture atlases" homepage = "https://github.com/EnoughTea/stabilkon" repository = "https://github.com/EnoughTea/stabilkon" readme = "../README.md" keywords = ["2d", "sprite", "spritebatch", "tetra", "ggez"] categories = ["game-development", "rendering"] [features] default = [] [dependencies] snafu = "0.6" tetra = { version = "0.6", default-features = false, optional = true } ggez = { version = "0.7", default-features = false, optional = true } mint = "0.5"