#![allow(dead_code)] #![doc(html_no_source)] mod mods { include!("src/mods/mod.rs"); } use std::{env, path::Path}; use mods::{ resource::generate_resources_mapping, resource_dir::resource_dir, sets::{generate_resources_sets, SplitByCount}, }; fn main() -> std::io::Result<()> { resource_dir("./tests").build()?; let out_dir = env::var("OUT_DIR").unwrap(); generate_resources_mapping( "./tests", None, Path::new(&out_dir).join("generated_mapping.rs"), )?; generate_resources_sets( "./tests", None, Path::new(&out_dir).join("generated_sets.rs"), "sets", "generate", &mut SplitByCount::new(2), )?; Ok(()) }