[package] name = "steam-audio" version = "0.3.0" edition = "2021" authors = ["Connor McCluskey "] description = "Rust wrapper for Valve Software's binaural audio rendering library." repository = "https://github.com/aceeri/steam-audio-rs.git" readme = "README.md" keywords = ["steam", "audio", "vr", "binaural", "gamedev"] categories = ["multimedia::audio", "games", "simulation"] license-file = "LICENSE.md" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] steam-audio-sys = "0.3.0" glam = "0.20.2" lewton = "0.10.2" bitflags = "1.3.2" [dev-dependencies] [[example]] name = "wrapper" path = "examples/wrapper.rs" [patch.crates-io] #steam-audio-sys = { path = "../steam-audiosys" }