import "steammessages_base.proto"; import "steammessages_unified_base.steamclient.proto"; import "enums.proto"; option cc_generic_services = true; enum EProfileCustomizationStyle { k_EProfileCustomizationStyleDefault = 0; k_EProfileCustomizationStyleSelected = 1; k_EProfileCustomizationStyleRarest = 2; k_EProfileCustomizationStyleMostRecent = 3; k_EProfileCustomizationStyleRandom = 4; k_EProfileCustomizationStyleHighestRated = 5; } enum EAgreementType { k_EAgreementType_Invalid = -1; k_EAgreementType_GlobalSSA = 0; k_EAgreementType_ChinaSSA = 1; } enum ENotificationSetting { k_ENotificationSettingNotifyUseDefault = 0; k_ENotificationSettingAlways = 1; k_ENotificationSettingNever = 2; } enum ETextFilterSetting { k_ETextFilterSettingSteamLabOptedOut = 0; k_ETextFilterSettingEnabled = 1; k_ETextFilterSettingEnabledAllowProfanity = 2; k_ETextFilterSettingDisabled = 3; } message CPlayer_GetPlayerLinkDetails_Request { repeated uint64 steamids = 1; } message CPlayer_GetPlayerLinkDetails_Response { message PlayerLinkDetails { message AccountPublicData { required fixed64 steamid = 1; optional int32 visibility_state = 2; optional int32 privacy_state = 3; optional int32 profile_state = 4; optional uint32 ban_expires_time = 7; optional uint32 account_flags = 8; optional bytes sha_digest_avatar = 9; optional string persona_name = 10; optional string profile_url = 11; optional bool content_country_restricted = 12; } message AccountPrivateData { optional int32 persona_state = 1; optional uint32 persona_state_flags = 2; optional uint32 time_created = 3; optional fixed64 game_id = 4; optional fixed64 game_server_steam_id = 5; optional uint32 game_server_ip_address = 6; optional uint32 game_server_port = 7; optional string game_extra_info = 8; optional string account_name = 9; optional fixed64 lobby_steam_id = 10; optional string rich_presence_kv = 11; optional fixed64 broadcast_session_id = 12; optional uint32 watching_broadcast_accountid = 13; optional uint32 watching_broadcast_appid = 14; optional uint32 watching_broadcast_viewers = 15; optional string watching_broadcast_title = 16; optional uint32 last_logoff_time = 17; optional uint32 last_seen_online = 18; optional int32 game_os_type = 19; optional int32 game_device_type = 20; optional string game_device_name = 21; } optional .CPlayer_GetPlayerLinkDetails_Response.PlayerLinkDetails.AccountPublicData public_data = 1; optional .CPlayer_GetPlayerLinkDetails_Response.PlayerLinkDetails.AccountPrivateData private_data = 2; } repeated .CPlayer_GetPlayerLinkDetails_Response.PlayerLinkDetails accounts = 1; } message CPlayer_GetMutualFriendsForIncomingInvites_Request { } message CPlayer_IncomingInviteMutualFriendList { optional fixed64 steamid = 1; repeated uint32 mutual_friend_account_ids = 2; } message CPlayer_GetMutualFriendsForIncomingInvites_Response { repeated .CPlayer_IncomingInviteMutualFriendList incoming_invite_mutual_friends_lists = 1; } message CPlayer_GetOwnedGames_Request { optional uint64 steamid = 1; optional bool include_appinfo = 2; optional bool include_played_free_games = 3; repeated uint32 appids_filter = 4; optional bool include_free_sub = 5; optional bool skip_unvetted_apps = 6 [default = true]; optional string language = 7; optional bool include_extended_appinfo = 8; } message CPlayer_GetOwnedGames_Response { message Game { optional int32 appid = 1; optional string name = 2; optional int32 playtime_2weeks = 3; optional int32 playtime_forever = 4; optional string img_icon_url = 5; optional bool has_community_visible_stats = 7; optional int32 playtime_windows_forever = 8; optional int32 playtime_mac_forever = 9; optional int32 playtime_linux_forever = 10; optional uint32 rtime_last_played = 11; optional string capsule_filename = 12; optional string sort_as = 13; optional bool has_workshop = 14; optional bool has_market = 15; optional bool has_dlc = 16; optional bool has_leaderboards = 17; repeated uint32 content_descriptorids = 18; optional int32 playtime_disconnected = 19; } optional uint32 game_count = 1; repeated .CPlayer_GetOwnedGames_Response.Game games = 2; } message CPlayer_GetPlayNext_Request { optional uint32 max_age_seconds = 1; repeated uint32 ignore_appids = 2; } message CPlayer_GetPlayNext_Response { optional uint32 last_update_time = 1; repeated uint32 appids = 2; } message CPlayer_GetFriendsGameplayInfo_Request { optional uint32 appid = 1; } message CPlayer_GetFriendsGameplayInfo_Response { message FriendsGameplayInfo { optional fixed64 steamid = 1; optional uint32 minutes_played = 2; optional uint32 minutes_played_forever = 3; } message OwnGameplayInfo { optional fixed64 steamid = 1; optional uint32 minutes_played = 2; optional uint32 minutes_played_forever = 3; optional bool in_wishlist = 4; optional bool owned = 5; } optional .CPlayer_GetFriendsGameplayInfo_Response.OwnGameplayInfo your_info = 1; repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo in_game = 2; repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo played_recently = 3; repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo played_ever = 4; repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo owns = 5; repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo in_wishlist = 6; } message CPlayer_GetGameBadgeLevels_Request { optional uint32 appid = 1; } message CPlayer_GetGameBadgeLevels_Response { message Badge { optional int32 level = 1; optional int32 series = 2; optional uint32 border_color = 3; } optional uint32 player_level = 1; repeated .CPlayer_GetGameBadgeLevels_Response.Badge badges = 2; } message CPlayer_GetProfileBackground_Request { optional fixed64 steamid = 1; optional string language = 2; } message ProfileItem { message ProfileColor { optional string style_name = 1; optional string color = 2; } optional uint64 communityitemid = 1; optional string image_small = 2; optional string image_large = 3; optional string name = 4; optional string item_title = 5; optional string item_description = 6; optional uint32 appid = 7; optional uint32 item_type = 8; optional uint32 item_class = 9; optional string movie_webm = 10; optional string movie_mp4 = 11; optional string movie_webm_small = 13; optional string movie_mp4_small = 14; optional uint32 equipped_flags = 12; repeated .ProfileItem.ProfileColor profile_colors = 15; } message CPlayer_GetProfileBackground_Response { optional .ProfileItem profile_background = 1; } message CPlayer_SetProfileBackground_Request { optional uint64 communityitemid = 1; } message CPlayer_SetProfileBackground_Response { } message CPlayer_GetMiniProfileBackground_Request { optional fixed64 steamid = 1; optional string language = 2; } message CPlayer_GetMiniProfileBackground_Response { optional .ProfileItem profile_background = 1; } message CPlayer_SetMiniProfileBackground_Request { optional uint64 communityitemid = 1; } message CPlayer_SetMiniProfileBackground_Response { } message CPlayer_GetAvatarFrame_Request { optional fixed64 steamid = 1; optional string language = 2; } message CPlayer_GetAvatarFrame_Response { optional .ProfileItem avatar_frame = 1; } message CPlayer_SetAvatarFrame_Request { optional uint64 communityitemid = 1; } message CPlayer_SetAvatarFrame_Response { } message CPlayer_GetAnimatedAvatar_Request { optional fixed64 steamid = 1; optional string language = 2; } message CPlayer_GetAnimatedAvatar_Response { optional .ProfileItem avatar = 1; } message CPlayer_SetAnimatedAvatar_Request { optional uint64 communityitemid = 1; } message CPlayer_SetAnimatedAvatar_Response { } message CPlayer_GetSteamDeckKeyboardSkin_Request { optional fixed64 steamid = 1; optional string language = 2; } message CPlayer_GetSteamDeckKeyboardSkin_Response { optional .ProfileItem steam_deck_keyboard_skin = 1; } message CPlayer_SetSteamDeckKeyboardSkin_Request { optional uint64 communityitemid = 1; } message CPlayer_SetSteamDeckKeyboardSkin_Response { } message CPlayer_GetProfileItemsOwned_Request { optional string language = 1; repeated .ECommunityItemClass filters = 2; } message CPlayer_GetProfileItemsOwned_Response { repeated .ProfileItem profile_backgrounds = 1; repeated .ProfileItem mini_profile_backgrounds = 2; repeated .ProfileItem avatar_frames = 3; repeated .ProfileItem animated_avatars = 4; repeated .ProfileItem profile_modifiers = 5; repeated .ProfileItem steam_deck_keyboard_skins = 6; repeated .ProfileItem steam_deck_startup_movies = 7; } message CPlayer_GetProfileItemsEquipped_Request { optional fixed64 steamid = 1; optional string language = 2; } message CPlayer_GetProfileItemsEquipped_Response { optional .ProfileItem profile_background = 1; optional .ProfileItem mini_profile_background = 2; optional .ProfileItem avatar_frame = 3; optional .ProfileItem animated_avatar = 4; optional .ProfileItem profile_modifier = 5; optional .ProfileItem steam_deck_keyboard_skin = 6; } message CPlayer_SetEquippedProfileItemFlags_Request { optional uint64 communityitemid = 1; optional uint32 flags = 2; } message CPlayer_SetEquippedProfileItemFlags_Response { } message CPlayer_GetEmoticonList_Request { } message CPlayer_GetEmoticonList_Response { message Emoticon { optional string name = 1; optional int32 count = 2; optional uint32 time_last_used = 3; optional uint32 use_count = 4; optional uint32 time_received = 5; optional uint32 appid = 6; } repeated .CPlayer_GetEmoticonList_Response.Emoticon emoticons = 1; } message CPlayer_GetCommunityBadgeProgress_Request { optional uint64 steamid = 1; optional int32 badgeid = 2; } message CPlayer_GetCommunityBadgeProgress_Response { message Quest { optional uint32 questid = 1; optional bool completed = 2; } repeated .CPlayer_GetCommunityBadgeProgress_Response.Quest quests = 1; } message CPlayer_GetTopAchievementsForGames_Request { optional uint64 steamid = 1; optional string language = 2; optional uint32 max_achievements = 3; repeated uint32 appids = 4; } message CPlayer_GetTopAchievementsForGames_Response { message Achievement { optional uint32 statid = 1; optional uint32 bit = 2; optional string name = 3; optional string desc = 4; optional string icon = 5; optional string icon_gray = 6; optional bool hidden = 7; optional string player_percent_unlocked = 8; } message Game { optional uint32 appid = 1; optional uint32 total_achievements = 2; repeated .CPlayer_GetTopAchievementsForGames_Response.Achievement achievements = 3; } repeated .CPlayer_GetTopAchievementsForGames_Response.Game games = 1; } message CPlayer_GetAchievementsProgress_Request { optional uint64 steamid = 1; optional string language = 2; repeated uint32 appids = 3; } message CPlayer_GetAchievementsProgress_Response { message AchievementProgress { optional uint32 appid = 1; optional uint32 unlocked = 2; optional uint32 total = 3; optional float percentage = 4; optional bool all_unlocked = 5; optional uint32 cache_time = 6; } repeated .CPlayer_GetAchievementsProgress_Response.AchievementProgress achievement_progress = 1; } message CPlayer_GetGameAchievements_Request { optional uint32 appid = 1; optional string language = 2; } message CPlayer_GetGameAchievements_Response { message Achievement { optional string internal_name = 1; optional string localized_name = 2; optional string localized_desc = 3; optional string icon = 4; optional string icon_gray = 5; optional bool hidden = 6; optional string player_percent_unlocked = 7; } repeated .CPlayer_GetGameAchievements_Response.Achievement achievements = 1; } message CPlayer_GetFavoriteBadge_Request { optional uint64 steamid = 1; } message CPlayer_GetFavoriteBadge_Response { optional bool has_favorite_badge = 1; optional uint32 badgeid = 2; optional uint64 communityitemid = 3; optional uint32 item_type = 4; optional uint32 border_color = 5; optional uint32 appid = 6; optional uint32 level = 7; } message CPlayer_SetFavoriteBadge_Request { optional uint64 communityitemid = 1; optional uint32 badgeid = 2; } message CPlayer_SetFavoriteBadge_Response { } message CPlayer_GetProfileCustomization_Request { optional fixed64 steamid = 1; optional bool include_inactive_customizations = 2; optional bool include_purchased_customizations = 3; } message ProfileCustomizationSlot { optional uint32 slot = 1; optional uint32 appid = 2; optional uint64 publishedfileid = 3; optional uint64 item_assetid = 4; optional uint64 item_contextid = 5; optional string notes = 6; optional string title = 7; optional uint32 accountid = 8; optional uint32 badgeid = 9; optional uint32 border_color = 10; optional uint64 item_classid = 11; optional uint64 item_instanceid = 12; optional .EBanContentCheckResult ban_check_result = 13 [default = k_EBanContentCheckResult_NotScanned]; optional uint32 replay_year = 14; } message ProfileCustomization { optional .EProfileCustomizationType customization_type = 1 [default = k_EProfileCustomizationTypeInvalid]; optional bool large = 2; repeated .ProfileCustomizationSlot slots = 3; optional bool active = 4; optional .EProfileCustomizationStyle customization_style = 5 [default = k_EProfileCustomizationStyleDefault]; optional uint64 purchaseid = 6; optional uint32 level = 7; } message ProfileTheme { optional string theme_id = 1; optional string title = 2; } message ProfilePreferences { optional bool hide_profile_awards = 1; } message CPlayer_GetProfileCustomization_Response { message PurchasedCustomization { optional uint64 purchaseid = 1; optional .EProfileCustomizationType customization_type = 2 [default = k_EProfileCustomizationTypeInvalid]; optional uint32 level = 3; } repeated .ProfileCustomization customizations = 1; optional uint32 slots_available = 2; optional .ProfileTheme profile_theme = 3; repeated .CPlayer_GetProfileCustomization_Response.PurchasedCustomization purchased_customizations = 4; optional .ProfilePreferences profile_preferences = 5; } message CPlayer_GetPurchasedProfileCustomizations_Request { optional fixed64 steamid = 1; } message CPlayer_GetPurchasedProfileCustomizations_Response { message PurchasedCustomization { optional uint64 purchaseid = 1; optional .EProfileCustomizationType customization_type = 2 [default = k_EProfileCustomizationTypeInvalid]; } repeated .CPlayer_GetPurchasedProfileCustomizations_Response.PurchasedCustomization purchased_customizations = 1; } message CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Request { optional fixed64 steamid = 1; } message CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response { message PurchasedCustomization { optional .EProfileCustomizationType customization_type = 1 [default = k_EProfileCustomizationTypeInvalid]; optional uint32 count = 2; } message UpgradedCustomization { optional .EProfileCustomizationType customization_type = 1 [default = k_EProfileCustomizationTypeInvalid]; optional uint32 level = 2; } repeated .CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response.PurchasedCustomization purchased_customizations = 1; repeated .CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response.UpgradedCustomization upgraded_customizations = 2; } message CPlayer_GetProfileThemesAvailable_Request { } message CPlayer_GetProfileThemesAvailable_Response { repeated .ProfileTheme profile_themes = 1; } message CPlayer_SetProfileTheme_Request { optional string theme_id = 1; } message CPlayer_SetProfileTheme_Response { } message CPlayer_SetProfilePreferences_Request { optional .ProfilePreferences profile_preferences = 1; } message CPlayer_SetProfilePreferences_Response { } message CPlayer_PostStatusToFriends_Request { optional uint32 appid = 1; optional string status_text = 2; } message CPlayer_PostStatusToFriends_Response { } message CPlayer_GetPostedStatus_Request { optional uint64 steamid = 1; optional uint64 postid = 2; } message CPlayer_GetPostedStatus_Response { optional uint32 accountid = 1; optional uint64 postid = 2; optional string status_text = 3; optional bool deleted = 4; optional uint32 appid = 5; } message CPlayer_DeletePostedStatus_Request { optional uint64 postid = 1; } message CPlayer_DeletePostedStatus_Response { } message CPlayer_GetLastPlayedTimes_Request { optional uint32 min_last_played = 1; } message CPlayer_GetLastPlayedTimes_Response { message Game { optional int32 appid = 1; optional uint32 last_playtime = 2; optional int32 playtime_2weeks = 3; optional int32 playtime_forever = 4; optional uint32 first_playtime = 5; optional int32 playtime_windows_forever = 6; optional int32 playtime_mac_forever = 7; optional int32 playtime_linux_forever = 8; optional uint32 first_windows_playtime = 9; optional uint32 first_mac_playtime = 10; optional uint32 first_linux_playtime = 11; optional uint32 last_windows_playtime = 12; optional uint32 last_mac_playtime = 13; optional uint32 last_linux_playtime = 14; optional uint32 playtime_disconnected = 15; } repeated .CPlayer_GetLastPlayedTimes_Response.Game games = 1; } message CPlayer_GetTimeSSAAccepted_Request { } message CPlayer_GetTimeSSAAccepted_Response { optional uint32 time_ssa_accepted = 1; optional uint32 time_ssa_updated = 2; optional uint32 time_chinassa_accepted = 3; } message CPlayer_AcceptSSA_Request { optional .EAgreementType agreement_type = 1 [default = k_EAgreementType_Invalid]; optional uint32 time_signed_utc = 2; } message CPlayer_AcceptSSA_Response { } message CPlayer_GetNicknameList_Request { } message CPlayer_GetNicknameList_Response { message PlayerNickname { optional fixed32 accountid = 1; optional string nickname = 2; } repeated .CPlayer_GetNicknameList_Response.PlayerNickname nicknames = 1; } message CPlayer_GetPerFriendPreferences_Request { } message PerFriendPreferences { optional fixed32 accountid = 1; optional string nickname = 2; optional .ENotificationSetting notifications_showingame = 3 [default = k_ENotificationSettingNotifyUseDefault]; optional .ENotificationSetting notifications_showonline = 4 [default = k_ENotificationSettingNotifyUseDefault]; optional .ENotificationSetting notifications_showmessages = 5 [default = k_ENotificationSettingNotifyUseDefault]; optional .ENotificationSetting sounds_showingame = 6 [default = k_ENotificationSettingNotifyUseDefault]; optional .ENotificationSetting sounds_showonline = 7 [default = k_ENotificationSettingNotifyUseDefault]; optional .ENotificationSetting sounds_showmessages = 8 [default = k_ENotificationSettingNotifyUseDefault]; optional .ENotificationSetting notifications_sendmobile = 9 [default = k_ENotificationSettingNotifyUseDefault]; } message CPlayer_GetPerFriendPreferences_Response { repeated .PerFriendPreferences preferences = 1; } message CPlayer_SetPerFriendPreferences_Request { optional .PerFriendPreferences preferences = 1; } message CPlayer_SetPerFriendPreferences_Response { } message CPlayer_AddFriend_Request { optional fixed64 steamid = 1; } message CPlayer_AddFriend_Response { optional bool invite_sent = 1; optional uint32 friend_relationship = 2; optional int32 result = 3; } message CPlayer_RemoveFriend_Request { optional fixed64 steamid = 1; } message CPlayer_RemoveFriend_Response { optional uint32 friend_relationship = 1; } message CPlayer_IgnoreFriend_Request { optional fixed64 steamid = 1; optional bool unignore = 2; } message CPlayer_IgnoreFriend_Response { optional uint32 friend_relationship = 1; } message CPlayer_GetCommunityPreferences_Request { } message CPlayer_CommunityPreferences { optional bool parenthesize_nicknames = 4 [default = false]; optional .ETextFilterSetting text_filter_setting = 5 [default = k_ETextFilterSettingSteamLabOptedOut]; optional bool text_filter_ignore_friends = 6 [default = true]; optional uint32 text_filter_words_revision = 7; optional uint32 timestamp_updated = 3; } message CPlayer_GetCommunityPreferences_Response { optional .CPlayer_CommunityPreferences preferences = 1; optional .UserContentDescriptorPreferences content_descriptor_preferences = 2; } message CPlayer_SetCommunityPreferences_Request { optional .CPlayer_CommunityPreferences preferences = 1; } message CPlayer_SetCommunityPreferences_Response { } message CPlayer_GetTextFilterWords_Request { } message CPlayer_TextFilterWords { repeated string text_filter_custom_banned_words = 1; repeated string text_filter_custom_clean_words = 2; optional uint32 text_filter_words_revision = 3; } message CPlayer_GetTextFilterWords_Response { optional .CPlayer_TextFilterWords words = 1; } message CPlayer_GetNewSteamAnnouncementState_Request { optional int32 language = 1; } message CPlayer_GetNewSteamAnnouncementState_Response { optional .ENewSteamAnnouncementState state = 1 [default = k_ENewSteamAnnouncementState_Invalid]; optional string announcement_headline = 2; optional string announcement_url = 3; optional uint32 time_posted = 4; optional uint64 announcement_gid = 5; } message CPlayer_UpdateSteamAnnouncementLastRead_Request { optional uint64 announcement_gid = 1; optional uint32 time_posted = 2; } message CPlayer_UpdateSteamAnnouncementLastRead_Response { } message CPlayer_GetPrivacySettings_Request { } message CPrivacySettings { optional int32 privacy_state = 1; optional int32 privacy_state_inventory = 2; optional int32 privacy_state_gifts = 3; optional int32 privacy_state_ownedgames = 4; optional int32 privacy_state_playtime = 5; optional int32 privacy_state_friendslist = 6; } message CPlayer_GetPrivacySettings_Response { optional .CPrivacySettings privacy_settings = 1; } message CPlayer_GetDurationControl_Request { optional uint32 appid = 1; } message CPlayer_GetDurationControl_Response { optional bool is_enabled = 1; optional int32 seconds = 2; optional int32 seconds_today = 3; optional bool is_steamchina_account = 4; optional bool is_age_verified = 5; optional uint32 seconds_allowed_today = 6; optional bool age_verification_pending = 7; optional bool block_minors = 8; } message CPlayer_RecordDisconnectedPlaytime_Request { message PlayHistory { optional uint32 appid = 1; optional uint32 session_time_start = 2; optional uint32 seconds = 3; optional bool offline = 4; optional uint32 owner = 5; } repeated .CPlayer_RecordDisconnectedPlaytime_Request.PlayHistory play_sessions = 3; } message CPlayer_RecordDisconnectedPlaytime_Response { } message CPlayer_LastPlayedTimes_Notification { repeated .CPlayer_GetLastPlayedTimes_Response.Game games = 1; } message CPlayer_FriendNicknameChanged_Notification { optional fixed32 accountid = 1; optional string nickname = 2; optional bool is_echo_to_self = 3; } message CPlayer_FriendEquippedProfileItemsChanged_Notification { optional fixed32 accountid = 1; } message CPlayer_NewSteamAnnouncementState_Notification { optional .ENewSteamAnnouncementState state = 1 [default = k_ENewSteamAnnouncementState_Invalid]; optional string announcement_headline = 2; optional string announcement_url = 3; optional uint32 time_posted = 4; optional uint64 announcement_gid = 5; } message CPlayer_CommunityPreferencesChanged_Notification { optional .CPlayer_CommunityPreferences preferences = 1; optional .UserContentDescriptorPreferences content_descriptor_preferences = 2; } message CPlayer_TextFilterWordsChanged_Notification { optional .CPlayer_TextFilterWords words = 1; } message CPlayer_PerFriendPreferencesChanged_Notification { optional fixed32 accountid = 1; optional .PerFriendPreferences preferences = 2; } message CPlayer_PrivacySettingsChanged_Notification { optional .CPrivacySettings privacy_settings = 1; } service Player { rpc GetPlayerLinkDetails (.CPlayer_GetPlayerLinkDetails_Request) returns (.CPlayer_GetPlayerLinkDetails_Response); rpc GetMutualFriendsForIncomingInvites (.CPlayer_GetMutualFriendsForIncomingInvites_Request) returns (.CPlayer_GetMutualFriendsForIncomingInvites_Response); rpc GetOwnedGames (.CPlayer_GetOwnedGames_Request) returns (.CPlayer_GetOwnedGames_Response); rpc GetPlayNext (.CPlayer_GetPlayNext_Request) returns (.CPlayer_GetPlayNext_Response); rpc GetFriendsGameplayInfo (.CPlayer_GetFriendsGameplayInfo_Request) returns (.CPlayer_GetFriendsGameplayInfo_Response); rpc GetGameBadgeLevels (.CPlayer_GetGameBadgeLevels_Request) returns (.CPlayer_GetGameBadgeLevels_Response); rpc GetProfileBackground (.CPlayer_GetProfileBackground_Request) returns (.CPlayer_GetProfileBackground_Response); rpc SetProfileBackground (.CPlayer_SetProfileBackground_Request) returns (.CPlayer_SetProfileBackground_Response); rpc GetMiniProfileBackground (.CPlayer_GetMiniProfileBackground_Request) returns (.CPlayer_GetMiniProfileBackground_Response); rpc SetMiniProfileBackground (.CPlayer_SetMiniProfileBackground_Request) returns (.CPlayer_SetMiniProfileBackground_Response); rpc GetAvatarFrame (.CPlayer_GetAvatarFrame_Request) returns (.CPlayer_GetAvatarFrame_Response); rpc SetAvatarFrame (.CPlayer_SetAvatarFrame_Request) returns (.CPlayer_SetAvatarFrame_Response); rpc GetAnimatedAvatar (.CPlayer_GetAnimatedAvatar_Request) returns (.CPlayer_GetAnimatedAvatar_Response); rpc SetAnimatedAvatar (.CPlayer_SetAnimatedAvatar_Request) returns (.CPlayer_SetAnimatedAvatar_Response); rpc GetSteamDeckKeyboardSkin (.CPlayer_GetSteamDeckKeyboardSkin_Request) returns (.CPlayer_GetSteamDeckKeyboardSkin_Response); rpc SetSteamDeckKeyboardSkin (.CPlayer_SetSteamDeckKeyboardSkin_Request) returns (.CPlayer_SetSteamDeckKeyboardSkin_Response); rpc GetProfileItemsOwned (.CPlayer_GetProfileItemsOwned_Request) returns (.CPlayer_GetProfileItemsOwned_Response); rpc GetProfileItemsEquipped (.CPlayer_GetProfileItemsEquipped_Request) returns (.CPlayer_GetProfileItemsEquipped_Response); rpc SetEquippedProfileItemFlags (.CPlayer_SetEquippedProfileItemFlags_Request) returns (.CPlayer_SetEquippedProfileItemFlags_Response); rpc GetEmoticonList (.CPlayer_GetEmoticonList_Request) returns (.CPlayer_GetEmoticonList_Response); rpc GetCommunityBadgeProgress (.CPlayer_GetCommunityBadgeProgress_Request) returns (.CPlayer_GetCommunityBadgeProgress_Response); rpc GetTopAchievementsForGames (.CPlayer_GetTopAchievementsForGames_Request) returns (.CPlayer_GetTopAchievementsForGames_Response); rpc GetAchievementsProgress (.CPlayer_GetAchievementsProgress_Request) returns (.CPlayer_GetAchievementsProgress_Response); rpc GetGameAchievements (.CPlayer_GetGameAchievements_Request) returns (.CPlayer_GetGameAchievements_Response); rpc GetFavoriteBadge (.CPlayer_GetFavoriteBadge_Request) returns (.CPlayer_GetFavoriteBadge_Response); rpc SetFavoriteBadge (.CPlayer_SetFavoriteBadge_Request) returns (.CPlayer_SetFavoriteBadge_Response); rpc GetProfileCustomization (.CPlayer_GetProfileCustomization_Request) returns (.CPlayer_GetProfileCustomization_Response); rpc GetPurchasedProfileCustomizations (.CPlayer_GetPurchasedProfileCustomizations_Request) returns (.CPlayer_GetPurchasedProfileCustomizations_Response); rpc GetPurchasedAndUpgradedProfileCustomizations (.CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Request) returns (.CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response); rpc GetProfileThemesAvailable (.CPlayer_GetProfileThemesAvailable_Request) returns (.CPlayer_GetProfileThemesAvailable_Response); rpc SetProfileTheme (.CPlayer_SetProfileTheme_Request) returns (.CPlayer_SetProfileTheme_Response); rpc SetProfilePreferences (.CPlayer_SetProfilePreferences_Request) returns (.CPlayer_SetProfilePreferences_Response); rpc PostStatusToFriends (.CPlayer_PostStatusToFriends_Request) returns (.CPlayer_PostStatusToFriends_Response); rpc GetPostedStatus (.CPlayer_GetPostedStatus_Request) returns (.CPlayer_GetPostedStatus_Response); rpc DeletePostedStatus (.CPlayer_DeletePostedStatus_Request) returns (.CPlayer_DeletePostedStatus_Response); rpc ClientGetLastPlayedTimes (.CPlayer_GetLastPlayedTimes_Request) returns (.CPlayer_GetLastPlayedTimes_Response); rpc GetTimeSSAAccepted (.CPlayer_GetTimeSSAAccepted_Request) returns (.CPlayer_GetTimeSSAAccepted_Response); rpc AcceptSSA (.CPlayer_AcceptSSA_Request) returns (.CPlayer_AcceptSSA_Response); rpc GetNicknameList (.CPlayer_GetNicknameList_Request) returns (.CPlayer_GetNicknameList_Response); rpc GetPerFriendPreferences (.CPlayer_GetPerFriendPreferences_Request) returns (.CPlayer_GetPerFriendPreferences_Response); rpc SetPerFriendPreferences (.CPlayer_SetPerFriendPreferences_Request) returns (.CPlayer_SetPerFriendPreferences_Response); rpc AddFriend (.CPlayer_AddFriend_Request) returns (.CPlayer_AddFriend_Response); rpc RemoveFriend (.CPlayer_RemoveFriend_Request) returns (.CPlayer_RemoveFriend_Response); rpc IgnoreFriend (.CPlayer_IgnoreFriend_Request) returns (.CPlayer_IgnoreFriend_Response); rpc GetCommunityPreferences (.CPlayer_GetCommunityPreferences_Request) returns (.CPlayer_GetCommunityPreferences_Response); rpc SetCommunityPreferences (.CPlayer_SetCommunityPreferences_Request) returns (.CPlayer_SetCommunityPreferences_Response); rpc GetTextFilterWords (.CPlayer_GetTextFilterWords_Request) returns (.CPlayer_GetTextFilterWords_Response); rpc GetNewSteamAnnouncementState (.CPlayer_GetNewSteamAnnouncementState_Request) returns (.CPlayer_GetNewSteamAnnouncementState_Response); rpc UpdateSteamAnnouncementLastRead (.CPlayer_UpdateSteamAnnouncementLastRead_Request) returns (.CPlayer_UpdateSteamAnnouncementLastRead_Response); rpc GetPrivacySettings (.CPlayer_GetPrivacySettings_Request) returns (.CPlayer_GetPrivacySettings_Response); rpc GetDurationControl (.CPlayer_GetDurationControl_Request) returns (.CPlayer_GetDurationControl_Response); rpc RecordDisconnectedPlaytime (.CPlayer_RecordDisconnectedPlaytime_Request) returns (.CPlayer_RecordDisconnectedPlaytime_Response); } service PlayerClient { option (service_execution_site) = k_EProtoExecutionSiteSteamClient; rpc NotifyLastPlayedTimes (.CPlayer_LastPlayedTimes_Notification) returns (.NoResponse); rpc NotifyFriendNicknameChanged (.CPlayer_FriendNicknameChanged_Notification) returns (.NoResponse); rpc NotifyFriendEquippedProfileItemsChanged (.CPlayer_FriendEquippedProfileItemsChanged_Notification) returns (.NoResponse); rpc NotifyNewSteamAnnouncementState (.CPlayer_NewSteamAnnouncementState_Notification) returns (.NoResponse); rpc NotifyCommunityPreferencesChanged (.CPlayer_CommunityPreferencesChanged_Notification) returns (.NoResponse); rpc NotifyTextFilterWordsChanged (.CPlayer_TextFilterWordsChanged_Notification) returns (.NoResponse); rpc NotifyPerFriendPreferencesChanged (.CPlayer_PerFriendPreferencesChanged_Notification) returns (.NoResponse); rpc NotifyPrivacyPrivacySettingsChanged (.CPlayer_PrivacySettingsChanged_Notification) returns (.NoResponse); }