import "steammessages_base.proto"; import "steammessages_unified_base.steamclient.proto"; import "steammessages_remoteclient_service_messages.proto"; option cc_generic_services = true; service RemoteClient { rpc GetPairingInfo (.CRemoteClient_GetPairingInfo_Request) returns (.CRemoteClient_GetPairingInfo_Response); rpc NotifyOnline (.CRemoteClient_Online_Notification) returns (.NoResponse); rpc NotifyReplyPacket (.CRemoteClient_ReplyPacket_Notification) returns (.NoResponse); rpc AllocateRelayServer (.CRemoteClient_AllocateRelayServer_Request) returns (.CRemoteClient_AllocateRelayServer_Response); rpc AllocateSDR (.CRemoteClient_AllocateSDR_Request) returns (.CRemoteClient_AllocateSDR_Response); rpc SendSteamBroadcastPacket (.CRemoteClient_SteamBroadcast_Notification) returns (.NoResponse); rpc SendSteamToSteamPacket (.CRemoteClient_SteamToSteam_Notification) returns (.NoResponse); rpc SendRemotePlaySessionStarted (.CRemotePlay_SessionStarted_Request) returns (.CRemotePlay_SessionStarted_Response); rpc SendRemotePlaySessionStopped (.CRemotePlay_SessionStopped_Notification) returns (.NoResponse); rpc SendRemotePlayTogetherPacket (.CRemotePlayTogether_Notification) returns (.NoResponse); rpc CreateRemotePlayTogetherInvitation (.CRemoteClient_CreateRemotePlayTogetherInvitation_Request) returns (.CRemoteClient_CreateRemotePlayTogetherInvitation_Response); rpc DeleteRemotePlayTogetherInvitation (.CRemoteClient_DeleteRemotePlayTogetherInvitation_Request) returns (.CRemoteClient_DeleteRemotePlayTogetherInvitation_Response); } service RemoteClientSteamClient { option (service_execution_site) = k_EProtoExecutionSiteSteamClient; rpc NotifyRegisterStatusUpdate (.CRemoteClient_RegisterStatusUpdate_Notification) returns (.NoResponse); rpc NotifyUnregisterStatusUpdate (.CRemoteClient_UnregisterStatusUpdate_Notification) returns (.NoResponse); rpc NotifyRemotePacket (.CRemoteClient_RemotePacket_Notification) returns (.NoResponse); rpc NotifySteamBroadcastPacket (.CRemoteClient_SteamBroadcast_Notification) returns (.NoResponse); rpc NotifySteamToSteamPacket (.CRemoteClient_SteamToSteam_Notification) returns (.NoResponse); rpc NotifyRemotePlayTogetherPacket (.CRemotePlayTogether_Notification) returns (.NoResponse); }