import "steammessages_base.proto"; import "steammessages_unified_base.steamclient.proto"; option cc_generic_services = true; message CWorkshop_GetEULAStatus_Request { optional uint32 appid = 1; } message CWorkshop_GetEULAStatus_Response { optional uint32 version = 1; optional uint32 timestamp_action = 2; optional bool accepted = 3; optional bool needs_action = 4; } service Workshop { rpc GetEULAStatus (.CWorkshop_GetEULAStatus_Request) returns (.CWorkshop_GetEULAStatus_Response); }