message CMobileApp_GetMobileSummary_Request { optional fixed64 authenticator_gid = 1; } message CMobileApp_GetMobileSummary_Response { optional uint32 stale_time_seconds = 1; optional bool is_authenticator_valid = 2; optional uint32 owned_games = 3; optional uint32 friend_count = 4; optional string wallet_balance = 5; optional string language = 6; } service MobileApp { rpc GetMobileSummary (.CMobileApp_GetMobileSummary_Request) returns (.CMobileApp_GetMobileSummary_Response); }