import "common_base.proto"; message CSteamEngine_GetGameIDForPID_Request { optional uint32 pid = 1; } message CSteamEngine_GetGameIDForPID_Response { optional uint64 gameid = 1; } message CSteamEngine_GetTextFilterDictionary_Request { optional string language = 1; optional string type = 2; } message CSteamEngine_GetTextFilterDictionary_Response { optional string dictionary = 1; } message CSteamEngine_TextFilterDictionaryChanged_Notification { optional string language = 1; optional string type = 2; } message CSteamEngine_UpdateTextFilterDictionary_Notification { optional string language = 1; optional string type = 2; } service SteamEngine { rpc GetGameIDForPID (.CSteamEngine_GetGameIDForPID_Request) returns (.CSteamEngine_GetGameIDForPID_Response); rpc GetTextFilterDictionary (.CSteamEngine_GetTextFilterDictionary_Request) returns (.CSteamEngine_GetTextFilterDictionary_Response); rpc NotifyTextFilterDictionaryChanged (.CSteamEngine_TextFilterDictionaryChanged_Notification) returns (.NoResponse); rpc UpdateTextFilterDictionary (.CSteamEngine_UpdateTextFilterDictionary_Notification) returns (.NoResponse); }