import "common_base.proto"; message CSteamVR_Header { optional int32 type = 1 [(.description) = "enum"]; optional uint32 id = 2; } message CSteamVR_WebRTC_Active_Notification { } message CSteamVR_WebRTC_DataChannel_Close_Notification { optional uint32 channel_id = 1; } message CSteamVR_WebRTC_DataChannel_Error_Notification { optional uint32 channel_id = 1; optional string reason = 2; } message CSteamVR_WebRTC_DataChannel_Message_Notification { optional uint32 channel_id = 1; optional bytes data = 2; } message CSteamVR_WebRTC_DataChannel_Open_Notification { optional uint32 channel_id = 1; } message CSteamVR_WebRTC_Inactive_Notification { } message CSteamVR_WebRTC_OnDataChannel_Notification { optional fixed64 source_steamid = 1; optional uint32 channel_id = 2; optional string label = 3; } service SteamVRWebRTC { rpc Active (.CSteamVR_WebRTC_Active_Notification) returns (.NoResponse); rpc Header (.CSteamVR_Header) returns (.NoResponse); rpc Inactive (.CSteamVR_WebRTC_Inactive_Notification) returns (.NoResponse); rpc Notify_DataChannelClose (.CSteamVR_WebRTC_DataChannel_Close_Notification) returns (.NoResponse); rpc Notify_DataChannelError (.CSteamVR_WebRTC_DataChannel_Error_Notification) returns (.NoResponse); rpc Notify_DataChannelMessage (.CSteamVR_WebRTC_DataChannel_Message_Notification) returns (.NoResponse); rpc Notify_DataChannelOpen (.CSteamVR_WebRTC_DataChannel_Open_Notification) returns (.NoResponse); rpc Notify_OnDataChannel (.CSteamVR_WebRTC_OnDataChannel_Notification) returns (.NoResponse); }