#include "../stereokit_ui.h" namespace sk { extern color128 skui_tint; extern sprite_t skui_toggle_off; extern sprite_t skui_toggle_on; extern sprite_t skui_radio_off; extern sprite_t skui_radio_on; extern sound_t skui_snd_interact; extern sound_t skui_snd_uninteract; extern sound_t skui_snd_grab; extern sound_t skui_snd_ungrab; extern sound_t skui_snd_tick; extern mesh_t skui_box_dbg; extern material_t skui_mat_dbg; extern material_t skui_mat; void ui_theming_init(); void ui_theming_shutdown(); vec2 ui_get_mesh_minsize(ui_vis_ element_visual); void ui_draw_el(ui_vis_ element_visual, vec3 start, vec3 size, ui_color_ color, float focus); void ui_draw_cube(vec3 start, vec3 size, ui_color_ color, float focus); void ui_anim_start (uint64_t id); bool ui_anim_has (uint64_t id, float duration); float ui_anim_elapsed(uint64_t id, float duration = 1, float max = 1); }