#![no_std] #![no_main] extern crate panic_itm; use cortex_m_rt::entry; use stm32f3_discovery::stm32f3xx_hal::delay::Delay; use stm32f3_discovery::stm32f3xx_hal::prelude::*; use stm32f3_discovery::stm32f3xx_hal::pac; use stm32f3xx_hal::gpio::gpioe; use stm32f3xx_hal::gpio::{Output, PushPull}; use stm32f3_discovery::leds::{Direction, Leds}; use stm32f3_discovery::switch_hal::{Switch, ActiveHigh, OutputSwitch}; #[entry] fn main() -> ! { let device_periphs = pac::Peripherals::take().unwrap(); let mut reset_and_clock_control = device_periphs.RCC.constrain(); let core_periphs = cortex_m::Peripherals::take().unwrap(); let mut flash = device_periphs.FLASH.constrain(); let clocks = reset_and_clock_control.cfgr.freeze(&mut flash.acr); let mut delay = Delay::new(core_periphs.SYST, clocks); // initialize user leds let mut gpioe = device_periphs.GPIOE.split(&mut reset_and_clock_control.ahb); let mut leds = Leds::new( gpioe.pe8, gpioe.pe9, gpioe.pe10, gpioe.pe11, gpioe.pe12, gpioe.pe13, gpioe.pe14, gpioe.pe15, &mut gpioe.moder, &mut gpioe.otyper, ); loop { let fast_delay = 50u16; for direction in Direction::iter() { let led = &mut leds.for_direction(*direction); led.on().ok(); delay.delay_ms(fast_delay); led.off().ok(); delay.delay_ms(fast_delay); } slow_blink(leds.for_direction(Direction::North), &mut delay); slow_blink(leds.for_direction(Direction::South), &mut delay); slow_blink(leds.for_direction(Direction::East), &mut delay); slow_blink(leds.for_direction(Direction::West), &mut delay); } } fn slow_blink(switch: &mut Switch>, ActiveHigh>, delay: &mut Delay) { let slow_delay = 250u16; switch.on().ok(); delay.delay_ms(slow_delay); switch.off().ok(); delay.delay_ms(slow_delay); }