# Storm [![Test](https://github.com/mooman219/fontdue/workflows/Test/badge.svg)](https://github.com/mooman219/storm/actions) [![Documentation](https://docs.rs/storm/badge.svg)](https://docs.rs/storm) [![Crates.io](https://img.shields.io/crates/v/storm.svg)](https://crates.io/crates/storm) [![License](https://img.shields.io/crates/l/storm.svg)](https://github.com/mooman219/storm/blob/master/LICENSE) The storm engine is a simple set of primitives. It currently features a GLES3/GL3.3 backend and supports Windows, Linux, Web, and Mac. It's unstable, buggy, and really just a playground for me.