# 0.4.1 - Add an `#[inline]`, increasing SSSE3 decode throughput significantly ([PR](https://bitbucket.org/marshallpierce/stream-vbyte-rust/pull-requests/8)) - Bump MSRV to 1.64.0 # 0.4.0 - User-provided decode sinks - Rearrange modules - Rust edition 2018 # 0.3.1, 0.3.2 - Uninteresting build system changes # 0.3.0 - `DecodeCursor` for efficiently navigating very large encoded datasets - x86 SSE4.1 encoder # 0.2.0 - x86 SSSE3 decoder - Follow updated spec for byte ordering # 0.1.0 - Initial release