import { ColorManagement } from '../../math/ColorManagement.js'; /** * Uniform Utilities */ export function cloneUniforms( src ) { const dst = {}; for ( const u in src ) { dst[ u ] = {}; for ( const p in src[ u ] ) { const property = src[ u ][ p ]; if ( property && ( property.isColor || property.isMatrix3 || property.isMatrix4 || property.isVector2 || property.isVector3 || property.isVector4 || property.isTexture || property.isQuaternion ) ) { if ( property.isRenderTargetTexture ) { console.warn( 'UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms().' ); dst[ u ][ p ] = null; } else { dst[ u ][ p ] = property.clone(); } } else if ( Array.isArray( property ) ) { dst[ u ][ p ] = property.slice(); } else { dst[ u ][ p ] = property; } } } return dst; } export function mergeUniforms( uniforms ) { const merged = {}; for ( let u = 0; u < uniforms.length; u ++ ) { const tmp = cloneUniforms( uniforms[ u ] ); for ( const p in tmp ) { merged[ p ] = tmp[ p ]; } } return merged; } export function cloneUniformsGroups( src ) { const dst = []; for ( let u = 0; u < src.length; u ++ ) { dst.push( src[ u ].clone() ); } return dst; } export function getUnlitUniformColorSpace( renderer ) { if ( renderer.getRenderTarget() === null ) { // https://github.com/mrdoob/three.js/pull/23937#issuecomment-1111067398 return renderer.outputColorSpace; } return ColorManagement.workingColorSpace; } // Legacy const UniformsUtils = { clone: cloneUniforms, merge: mergeUniforms }; export { UniformsUtils };