/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Generic types for CSS handling of specified and computed values of //! [`position`](https://drafts.csswg.org/css-backgrounds-3/#position) use std::fmt::Write; use style_traits::CssWriter; use style_traits::SpecifiedValueInfo; use style_traits::ToCss; use crate::values::animated::ToAnimatedZero; use crate::values::generics::length::GenericAnchorSizeFunction; use crate::values::generics::ratio::Ratio; use crate::values::generics::Optional; use crate::values::DashedIdent; /// A generic type for representing a CSS [position](https://drafts.csswg.org/css-values/#position). #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, SpecifiedValueInfo, ToAnimatedValue, ToAnimatedZero, ToComputedValue, ToResolvedValue, ToShmem, )] #[repr(C)] pub struct GenericPosition { /// The horizontal component of position. pub horizontal: H, /// The vertical component of position. pub vertical: V, } impl PositionComponent for Position where H: PositionComponent, V: PositionComponent, { #[inline] fn is_center(&self) -> bool { self.horizontal.is_center() && self.vertical.is_center() } } pub use self::GenericPosition as Position; impl Position { /// Returns a new position. pub fn new(horizontal: H, vertical: V) -> Self { Self { horizontal, vertical, } } } /// Implements a method that checks if the position is centered. pub trait PositionComponent { /// Returns if the position component is 50% or center. /// For pixel lengths, it always returns false. fn is_center(&self) -> bool; } /// A generic type for representing an `Auto | `. /// This is used by for now. /// https://drafts.fxtf.org/motion-1/#offset-anchor-property #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, Deserialize, MallocSizeOf, Parse, PartialEq, Serialize, SpecifiedValueInfo, ToAnimatedZero, ToAnimatedValue, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C, u8)] pub enum GenericPositionOrAuto { /// The value. Position(Pos), /// The keyword `auto`. Auto, } pub use self::GenericPositionOrAuto as PositionOrAuto; impl PositionOrAuto { /// Return `auto`. #[inline] pub fn auto() -> Self { PositionOrAuto::Auto } /// Return true if it is 'auto'. #[inline] pub fn is_auto(&self) -> bool { matches!(self, PositionOrAuto::Auto) } } /// A generic value for the `z-index` property. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, Parse, SpecifiedValueInfo, ToAnimatedValue, ToAnimatedZero, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C, u8)] pub enum GenericZIndex { /// An integer value. Integer(I), /// The keyword `auto`. Auto, } pub use self::GenericZIndex as ZIndex; impl ZIndex { /// Returns `auto` #[inline] pub fn auto() -> Self { ZIndex::Auto } /// Returns whether `self` is `auto`. #[inline] pub fn is_auto(self) -> bool { matches!(self, ZIndex::Auto) } /// Returns the integer value if it is an integer, or `auto`. #[inline] pub fn integer_or(self, auto: Integer) -> Integer { match self { ZIndex::Integer(n) => n, ZIndex::Auto => auto, } } } /// Ratio or None. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToAnimatedValue, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C, u8)] pub enum PreferredRatio { /// Without specified ratio #[css(skip)] None, /// With specified ratio Ratio( #[animation(field_bound)] #[css(field_bound)] #[distance(field_bound)] Ratio, ), } /// A generic value for the `aspect-ratio` property, the value is `auto || `. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToAnimatedValue, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C)] pub struct GenericAspectRatio { /// Specifiy auto or not. #[animation(constant)] #[css(represents_keyword)] pub auto: bool, /// The preferred aspect-ratio value. #[animation(field_bound)] #[css(field_bound)] #[distance(field_bound)] pub ratio: PreferredRatio, } pub use self::GenericAspectRatio as AspectRatio; impl AspectRatio { /// Returns `auto` #[inline] pub fn auto() -> Self { AspectRatio { auto: true, ratio: PreferredRatio::None, } } } impl ToAnimatedZero for AspectRatio { #[inline] fn to_animated_zero(&self) -> Result { Err(()) } } /// Specified type for `inset` properties, which allows /// the use of the `anchor()` function. /// Note(dshin): `LengthPercentageOrAuto` is not used here because /// having `LengthPercentageOrAuto` and `AnchorFunction` in the enum /// pays the price of the discriminator for `LengthPercentage | Auto` /// as well as `LengthPercentageOrAuto | AnchorFunction`. This increases /// the size of the style struct, which would not be great. /// On the other hand, we trade for code duplication, so... :( #[derive( Animate, Clone, ComputeSquaredDistance, Debug, MallocSizeOf, PartialEq, ToCss, ToShmem, ToAnimatedValue, ToAnimatedZero, ToComputedValue, ToResolvedValue, )] #[repr(C)] pub enum GenericInset { /// A `` value. LengthPercentage(LP), /// An `auto` value. Auto, /// Inset defined by the anchor element. /// /// AnchorFunction( #[animation(field_bound)] #[distance(field_bound)] Box>, ), /// Inset defined by the size of the anchor element. /// /// AnchorSizeFunction( #[animation(field_bound)] #[distance(field_bound)] Box>, ), } impl SpecifiedValueInfo for GenericInset where LP: SpecifiedValueInfo, { fn collect_completion_keywords(f: style_traits::KeywordsCollectFn) { LP::collect_completion_keywords(f); f(&["auto"]); if static_prefs::pref!("layout.css.anchor-positioning.enabled") { f(&["anchor", "anchor-size"]); } } } impl GenericInset { /// `auto` value. #[inline] pub fn auto() -> Self { Self::Auto } /// Return true if it is 'auto'. #[inline] #[cfg(feature = "servo")] pub fn is_auto(&self) -> bool { matches!(self, Self::Auto) } } pub use self::GenericInset as Inset; /// Anchor function used by inset properties. This resolves /// to length at computed time. /// /// https://drafts.csswg.org/css-anchor-position-1/#funcdef-anchor #[derive( Animate, Clone, ComputeSquaredDistance, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToShmem, ToAnimatedValue, ToAnimatedZero, ToComputedValue, ToResolvedValue, )] #[repr(C)] pub struct GenericAnchorFunction { /// Anchor name of the element to anchor to. /// If omitted, selects the implicit anchor element. #[animation(constant)] pub target_element: DashedIdent, /// Where relative to the target anchor element to position /// the anchored element to. pub side: AnchorSide, /// Value to use in case the anchor function is invalid. pub fallback: Optional, } impl ToCss for GenericAnchorFunction where Percentage: ToCss, LengthPercentage: ToCss, { fn to_css(&self, dest: &mut CssWriter) -> std::fmt::Result where W: Write, { dest.write_str("anchor(")?; if !self.target_element.is_empty() { self.target_element.to_css(dest)?; dest.write_str(" ")?; } self.side.to_css(dest)?; if let Some(f) = self.fallback.as_ref() { // This comma isn't really `derive()`-able, unfortunately. dest.write_str(", ")?; f.to_css(dest)?; } dest.write_str(")") } } /// Keyword values for the anchor positioning function. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToCss, ToShmem, Parse, ToAnimatedValue, ToAnimatedZero, ToComputedValue, ToResolvedValue, )] #[repr(u8)] pub enum AnchorSideKeyword { /// Inside relative (i.e. Same side) to the inset property it's used in. Inside, /// Same as above, but outside (i.e. Opposite side). Outside, /// Top of the anchor element. Top, /// Left of the anchor element. Left, /// Right of the anchor element. Right, /// Bottom of the anchor element. Bottom, /// Refers to the start side of the anchor element for the same axis of the inset /// property it's used in, resolved against the positioned element's containing /// block's writing mode. Start, /// Same as above, but for the end side. End, /// Same as `start`, resolved against the positioned element's writing mode. SelfStart, /// Same as above, but for the end side. SelfEnd, /// Halfway between `start` and `end` sides. Center, } /// Anchor side for the anchor positioning function. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, Parse, SpecifiedValueInfo, ToCss, ToShmem, ToAnimatedValue, ToAnimatedZero, ToComputedValue, ToResolvedValue, )] #[repr(C)] pub enum AnchorSide

{ /// A keyword value for the anchor side. Keyword(AnchorSideKeyword), /// Percentage value between the `start` and `end` sides. Percentage(P), }