// ============================================================================= // === GPUQREngine/Include/GPUQREngine_Sentry.hpp ============================== // ============================================================================= // GPUQREngine, Copyright (c) 2013, Timothy A Davis, Sencer Nuri Yeralan, // and Sanjay Ranka. All Rights Reserved. // SPDX-License-Identifier: GPL-2.0+ //------------------------------------------------------------------------------ // // The SEntry struct is a tuple which is used to place the numeric values from // the input problem into the dense representation of the fronts on the GPU. // // ============================================================================= #ifndef GPUQRENGINE_SENTRY_HPP #define GPUQRENGINE_SENTRY_HPP struct SEntry { long findex; // Index into the front where the value belongs double value; // The numeric value to be placed SEntry() { findex = 0; value = 0.0; } }; #endif