// ============================================================================= // === GPUQREngine/Include/GPUQREngine_Stats.hpp =============================== // ============================================================================= // GPUQREngine, Copyright (c) 2013, Timothy A Davis, Sencer Nuri Yeralan, // and Sanjay Ranka. All Rights Reserved. // SPDX-License-Identifier: GPL-2.0+ //------------------------------------------------------------------------------ // // The QREngineStats structure wraps data members responsible for capturing // runtime characteristics of the factorization. // // ============================================================================= #ifndef GPUQRENGINE_STATS_HPP #define GPUQRENGINE_STATS_HPP template struct QREngineStats { float kernelTime; // The total time spent in the kernel. // This time is accumulated across multiple // kernel invocations. Int numLaunches; // The total number of kernel launches. int64_t flopsActual; // The total number of flops performed. QREngineStats() { kernelTime = 0.0; numLaunches = 0; flopsActual = 0; } }; #endif