//------------------------------------------------------------------------------ // UMFPACK/Source/umfpack_load_numeric: load Numeric object from a a file //------------------------------------------------------------------------------ // UMFPACK, Copyright (c) 2005-2023, Timothy A. Davis, All Rights Reserved. // SPDX-License-Identifier: GPL-2.0+ //------------------------------------------------------------------------------ /* User-callable. Loads a Numeric object from a file created by umfpack_*_save_numeric. */ #include "umf_internal.h" #include "umf_valid_numeric.h" #include "umf_malloc.h" #include "umf_free.h" #define READ(object,type,n) \ { \ object = (type *) UMF_malloc (n, sizeof (type)) ; \ if (object == (type *) NULL) \ { \ UMFPACK_free_numeric ((void **) &Numeric) ; \ fclose (f) ; \ return (UMFPACK_ERROR_out_of_memory) ; \ } \ if (fread (object, sizeof (type), n, f) != (size_t) n) \ { \ UMFPACK_free_numeric ((void **) &Numeric) ; \ fclose (f) ; \ return (UMFPACK_ERROR_file_IO) ; \ } \ if (ferror (f)) \ { \ UMFPACK_free_numeric ((void **) &Numeric) ; \ fclose (f) ; \ return (UMFPACK_ERROR_file_IO) ; \ } \ } /* ========================================================================== */ /* === UMFPACK_load_numeric ================================================= */ /* ========================================================================== */ int UMFPACK_load_numeric ( void **NumericHandle, char *user_filename ) { NumericType *Numeric ; char *filename ; FILE *f ; *NumericHandle = (void *) NULL ; /* ---------------------------------------------------------------------- */ /* get the filename, or use the default name if filename is NULL */ /* ---------------------------------------------------------------------- */ if (user_filename == (char *) NULL) { filename = "numeric.umf" ; } else { filename = user_filename ; } f = fopen (filename, "rb") ; if (!f) { return (UMFPACK_ERROR_file_IO) ; } /* ---------------------------------------------------------------------- */ /* read the Numeric header from the file, in binary */ /* ---------------------------------------------------------------------- */ Numeric = (NumericType *) UMF_malloc (1, sizeof (NumericType)) ; if (Numeric == (NumericType *) NULL) { fclose (f) ; return (UMFPACK_ERROR_out_of_memory) ; } if (fread (Numeric, sizeof (NumericType), 1, f) != 1) { (void) UMF_free ((void *) Numeric) ; fclose (f) ; return (UMFPACK_ERROR_file_IO) ; } if (ferror (f)) { (void) UMF_free ((void *) Numeric) ; fclose (f) ; return (UMFPACK_ERROR_file_IO) ; } if (Numeric->valid != NUMERIC_VALID || Numeric->n_row <= 0 || Numeric->n_col <= 0 || Numeric->npiv < 0 || Numeric->ulen < 0 || Numeric->size <= 0) { /* Numeric does not point to a NumericType object */ (void) UMF_free ((void *) Numeric) ; fclose (f) ; return (UMFPACK_ERROR_invalid_Numeric_object) ; } Numeric->D = (Entry *) NULL ; Numeric->Rperm = (Int *) NULL ; Numeric->Cperm = (Int *) NULL ; Numeric->Lpos = (Int *) NULL ; Numeric->Lilen = (Int *) NULL ; Numeric->Lip = (Int *) NULL ; Numeric->Upos = (Int *) NULL ; Numeric->Uilen = (Int *) NULL ; Numeric->Uip = (Int *) NULL ; Numeric->Rs = (double *) NULL ; Numeric->Memory = (Unit *) NULL ; Numeric->Upattern = (Int *) NULL ; /* umfpack_free_numeric can now be safely called if an error occurs */ /* ---------------------------------------------------------------------- */ /* read the rest of the Numeric object */ /* ---------------------------------------------------------------------- */ READ (Numeric->D, Entry, MIN (Numeric->n_row, Numeric->n_col)+1) ; READ (Numeric->Rperm, Int, Numeric->n_row+1) ; READ (Numeric->Cperm, Int, Numeric->n_col+1) ; READ (Numeric->Lpos, Int, Numeric->npiv+1) ; READ (Numeric->Lilen, Int, Numeric->npiv+1) ; READ (Numeric->Lip, Int, Numeric->npiv+1) ; READ (Numeric->Upos, Int, Numeric->npiv+1) ; READ (Numeric->Uilen, Int, Numeric->npiv+1) ; READ (Numeric->Uip, Int, Numeric->npiv+1) ; if (Numeric->scale != UMFPACK_SCALE_NONE) { READ (Numeric->Rs, double, Numeric->n_row) ; } if (Numeric->ulen > 0) { READ (Numeric->Upattern, Int, Numeric->ulen+1) ; } READ (Numeric->Memory, Unit, Numeric->size) ; /* close the file */ fclose (f) ; /* make sure the Numeric object is valid */ if (!UMF_valid_numeric (Numeric)) { UMFPACK_free_numeric ((void **) &Numeric) ; return (UMFPACK_ERROR_invalid_Numeric_object) ; } *NumericHandle = (void *) Numeric ; return (UMFPACK_OK) ; }