syntax = "proto3"; package deadlock; import "gogoproto/gogo.proto"; message WaitForEntriesRequest { } message WaitForEntriesResponse { repeated WaitForEntry entries = 1 [(gogoproto.nullable) = false]; } message WaitForEntry { // The transaction id that is waiting. uint64 txn = 1; // The transaction id that is being waited for. uint64 wait_for_txn = 2; // The hash value of the key is being waited for. uint64 key_hash = 3; } enum DeadlockRequestType { Detect = 0; // CleanUpWaitFor cleans a single entry the transaction is waiting. CleanUpWaitFor = 1; // CleanUp cleans all entries the transaction is waiting. CleanUp = 2; } message DeadlockRequest { DeadlockRequestType tp = 1; WaitForEntry entry = 2 [(gogoproto.nullable) = false]; } message DeadlockResponse { // The same entry sent by DeadlockRequest, identifies the sender. WaitForEntry entry = 1 [(gogoproto.nullable) = false]; // The key hash of the lock that is hold by the waiting transaction. uint64 deadlock_key_hash = 2; } service Deadlock { // Get local wait for entries, should be handle by every node. // The owner should sent this request to all members to build the complete wait for graph. rpc GetWaitForEntries(WaitForEntriesRequest) returns (WaitForEntriesResponse) {} // Detect should only sent to the owner. only be handled by the owner. // The DeadlockResponse is sent back only if there is deadlock detected. // CleanUpWaitFor and CleanUp doesn't return responses. rpc Detect(stream DeadlockRequest) returns (stream DeadlockResponse) {} }